Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Scaling the Caster Classes Back
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ptolemy18" data-source="post: 3766180" data-attributes="member: 24970"><p>This is a very good point. All things being equal, I don't mind wizards' combat abilities being nerfed slightly and fighters' combat abilities going up. I'm more concerned about wizards retaining their iconic high-power abilities that don't necessarily directly effect the combat field. If a wizard is only able to Polymorph a bound & helpless opponent into a frog, fine -- they still have the ability to Polymorph an opponent into a frog, and maybe keep them in a cage or something, that's the important part in the end, because that's kind of stuff wizards are made of. Along with the other stuff you mention -- the divinations, the enchantment and mind control, the illusions, the creating things and summoning and controlling plants and animals (whoops, now I'm slipping into druids), the flying and teleporting... really, if the wizard can do all this, but can't do quite as many damage dice per round in combat, that's fine. </p><p></p><p>Anyway, that's fine. But maybe I'm just being pessimistic, but my fear is that 4E is shaping up to be so combat-centric... based on all the limited rumors and so forth, of course... is that in the end, wizards' powers will in fact be centered mostly around combat (as will all characters' powers) and they will lose all the weird and high-end powers which require DM adjudication but don't necessarily directly deal damage on the combat grid. I'm basically worried that, in 4E, every class except fighters is going to simply become a sucky, half-assed fighter with a few tricks. i.e. "The fighter strikes with his sword every round and can use a Maneuver every encounter... the wizard blasts with his mage strike every round and can use a Fireball every encounter." Sounds... uh... uninspiring. @_@</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 3766180, member: 24970"] This is a very good point. All things being equal, I don't mind wizards' combat abilities being nerfed slightly and fighters' combat abilities going up. I'm more concerned about wizards retaining their iconic high-power abilities that don't necessarily directly effect the combat field. If a wizard is only able to Polymorph a bound & helpless opponent into a frog, fine -- they still have the ability to Polymorph an opponent into a frog, and maybe keep them in a cage or something, that's the important part in the end, because that's kind of stuff wizards are made of. Along with the other stuff you mention -- the divinations, the enchantment and mind control, the illusions, the creating things and summoning and controlling plants and animals (whoops, now I'm slipping into druids), the flying and teleporting... really, if the wizard can do all this, but can't do quite as many damage dice per round in combat, that's fine. Anyway, that's fine. But maybe I'm just being pessimistic, but my fear is that 4E is shaping up to be so combat-centric... based on all the limited rumors and so forth, of course... is that in the end, wizards' powers will in fact be centered mostly around combat (as will all characters' powers) and they will lose all the weird and high-end powers which require DM adjudication but don't necessarily directly deal damage on the combat grid. I'm basically worried that, in 4E, every class except fighters is going to simply become a sucky, half-assed fighter with a few tricks. i.e. "The fighter strikes with his sword every round and can use a Maneuver every encounter... the wizard blasts with his mage strike every round and can use a Fireball every encounter." Sounds... uh... uninspiring. @_@ [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Scaling the Caster Classes Back
Top