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General Tabletop Discussion
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Scaling the number of off-hand attacks?
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<blockquote data-quote="brehobit" data-source="post: 6625914" data-attributes="member: 12032"><p>I've fixed the math on great weapon fighting and added in one feat just to show it can be good. Now that's not an apples-to-apples comparison, but it is something an 11th level two-weapon fighter will have. In any case, at 11th level the two-weapon fighter is still doing just fine. AND probably is DEX based which has a number of significant advantages. Plus they can split damage more easily.</p><p></p><p>As a player of a two-weapon fighter as my main 5e character, I don't feel gimped.</p></blockquote><p></p>
[QUOTE="brehobit, post: 6625914, member: 12032"] I've fixed the math on great weapon fighting and added in one feat just to show it can be good. Now that's not an apples-to-apples comparison, but it is something an 11th level two-weapon fighter will have. In any case, at 11th level the two-weapon fighter is still doing just fine. AND probably is DEX based which has a number of significant advantages. Plus they can split damage more easily. As a player of a two-weapon fighter as my main 5e character, I don't feel gimped. [/QUOTE]
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Scaling the number of off-hand attacks?
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