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General Tabletop Discussion
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Scaling the number of off-hand attacks?
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<blockquote data-quote="spinozajack" data-source="post: 6627411" data-attributes="member: 6794198"><p>The polearm guy picks Defense for his fighting style. And by level 5, with 3 attacks at d10 + str, d10 + str, d4 + str, that is exactly the same as 3d8 + str, what the Duel Wielder would have. And the same AC too.</p><p></p><p>So Polearm master is indeed strictly superior in every way. The dual wielder needs to purchase and maintain two weapons, find two magic weapons, can't enchant both of them (magic weapon, sacred weapon) easily, and don't get an extra reaction attack when enemies approach him. Plus that extra OA is at the full 1d10 + str + 10 damage, once you get GWM. </p><p></p><p>Dual Wielder would still be strictly inferior to polearm master even if you could use GWM with it. Polearms as double weapons are superior to two single d8 weapons. Because reach. And more buff stacking from magic sources. And reach. And the fact that with reach, you can also hit more critters with the crit / kill extra attack clause of GWM than a DW could (if he could benefit from GWM, which he can't). That's also beside the point that the polearm master can hit more enemies that the dual wielder simply cannot reach, like enemies suspended from a ten foot ceiling, or standing behind another enemy or an ally for that matter. </p><p></p><p>Reach is powerful. Threatening reach is so powerful, that in 4th edition, they didn't make it available at-will, even at Epic levels. It's not only the top DPR in the game now, it's the top battlefield control choice.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 6627411, member: 6794198"] The polearm guy picks Defense for his fighting style. And by level 5, with 3 attacks at d10 + str, d10 + str, d4 + str, that is exactly the same as 3d8 + str, what the Duel Wielder would have. And the same AC too. So Polearm master is indeed strictly superior in every way. The dual wielder needs to purchase and maintain two weapons, find two magic weapons, can't enchant both of them (magic weapon, sacred weapon) easily, and don't get an extra reaction attack when enemies approach him. Plus that extra OA is at the full 1d10 + str + 10 damage, once you get GWM. Dual Wielder would still be strictly inferior to polearm master even if you could use GWM with it. Polearms as double weapons are superior to two single d8 weapons. Because reach. And more buff stacking from magic sources. And reach. And the fact that with reach, you can also hit more critters with the crit / kill extra attack clause of GWM than a DW could (if he could benefit from GWM, which he can't). That's also beside the point that the polearm master can hit more enemies that the dual wielder simply cannot reach, like enemies suspended from a ten foot ceiling, or standing behind another enemy or an ally for that matter. Reach is powerful. Threatening reach is so powerful, that in 4th edition, they didn't make it available at-will, even at Epic levels. It's not only the top DPR in the game now, it's the top battlefield control choice. [/QUOTE]
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Scaling the number of off-hand attacks?
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