Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Scaling to small party size
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Marasmusine" data-source="post: 4354880" data-attributes="member: 30319"><p>I ran a game with two PCs (tiefling cleric and gnoll fighter, both level 1), three encounters total; dire rat with four giant rat minions, two gnome lurkers and finally a drake needlefang swarm in a room with a pit trap. They managed just by the skin of their teeth with only short rests. I don't think it would have worked without the cleric.</p><p></p><p>A friend joined in for the next adventure (same PCs as above at level 2 plus a lizardfolk ranger at level 1) First three encounters - 2 stormclaw scorpions + giant scorpion minions, then human guard with 7 human rabble minions, then three bandits - were all handled easily, no daily or APs were needed. I wanted a larger fight for the final battle of the session; with 10 rabble minions backed by up a human wizard. To even the odds, the gnoll player had intimidated a small group of locals to form a militia (as minions! Which pleased that player a great deal and cheered when they performed well against the rabble.) Again, victory seemed pretty easy (although the story won't let them have an extended rest just yet.)</p><p></p><p>In summary, there was a big difficulty difference between 2 and 3 players. With 3 I was perhaps being "soft" with the encounters but now I'm not worried about being a bit tougher. The use of lots of minions was popular with the players. I had arranged the terrain rather in the PCs favour, but there was still plenty of flanking. The use of minions on the player's side was also a hit; the gnoll got to use her intimidate skill to order them around and they evened out the battle numbers.</p></blockquote><p></p>
[QUOTE="Marasmusine, post: 4354880, member: 30319"] I ran a game with two PCs (tiefling cleric and gnoll fighter, both level 1), three encounters total; dire rat with four giant rat minions, two gnome lurkers and finally a drake needlefang swarm in a room with a pit trap. They managed just by the skin of their teeth with only short rests. I don't think it would have worked without the cleric. A friend joined in for the next adventure (same PCs as above at level 2 plus a lizardfolk ranger at level 1) First three encounters - 2 stormclaw scorpions + giant scorpion minions, then human guard with 7 human rabble minions, then three bandits - were all handled easily, no daily or APs were needed. I wanted a larger fight for the final battle of the session; with 10 rabble minions backed by up a human wizard. To even the odds, the gnoll player had intimidated a small group of locals to form a militia (as minions! Which pleased that player a great deal and cheered when they performed well against the rabble.) Again, victory seemed pretty easy (although the story won't let them have an extended rest just yet.) In summary, there was a big difficulty difference between 2 and 3 players. With 3 I was perhaps being "soft" with the encounters but now I'm not worried about being a bit tougher. The use of lots of minions was popular with the players. I had arranged the terrain rather in the PCs favour, but there was still plenty of flanking. The use of minions on the player's side was also a hit; the gnoll got to use her intimidate skill to order them around and they evened out the battle numbers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Scaling to small party size
Top