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<blockquote data-quote="small pumpkin man" data-source="post: 4110235" data-attributes="member: 57910"><p>Not to rain on your parade, (okay that's a lie) but "the wording kinda sounds like a wargame" doesn't restrict you to playing it with a battlemat, what restricts you to playing on a battlemat is abilities that require precise positioning, Pin the Foe essentially comes down to "Untill the end of the encounter, if at least two party members are in melee with the target, it cannot leave melee without provoking OAs." Something like "in melee" is not something that requires precise positioning.</p><p></p><p>I mean, I see where people are coming from with White Raven Onslaught, although not using a battlemat doesn't make the ability difficult to adjudicate, it just makes it far less helpful, just like AoO builds in 3.x were much less useful without mat.</p><p></p><p></p><p>Yeah, I know, I only mentioned that particular one because it's still on the front page, and I was just reading it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I was mostly ranting, it didn't have that much to do with you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />. I should point out the only RPG you mentioned in the OP was D&D, so I just assumed. (I'm noticing now, you didn't mention the warlord powers either, boh) Obviously, if you're coming from BECMI or Storyteller you might have a bit of trouble with playing without a mat, and you might find it annoying, but it does seem to be possible. </p><p></p><p>The latest Wizards podcast has a quick discussion about it, you can find it on the Wizards site, there's a brief transcript <a href="http://www.enworld.org/showthread.php?t=221544&page=1&pp=30" target="_blank">here</a> about halfway down if you don't feel like listening to the entire thing.</p><p></p><p>Basically, the deal is "it's similar to 3rd", as in you can, but it requires fudging, trust, and a good memory.</p></blockquote><p></p>
[QUOTE="small pumpkin man, post: 4110235, member: 57910"] Not to rain on your parade, (okay that's a lie) but "the wording kinda sounds like a wargame" doesn't restrict you to playing it with a battlemat, what restricts you to playing on a battlemat is abilities that require precise positioning, Pin the Foe essentially comes down to "Untill the end of the encounter, if at least two party members are in melee with the target, it cannot leave melee without provoking OAs." Something like "in melee" is not something that requires precise positioning. I mean, I see where people are coming from with White Raven Onslaught, although not using a battlemat doesn't make the ability difficult to adjudicate, it just makes it far less helpful, just like AoO builds in 3.x were much less useful without mat. Yeah, I know, I only mentioned that particular one because it's still on the front page, and I was just reading it :) I was mostly ranting, it didn't have that much to do with you :p. I should point out the only RPG you mentioned in the OP was D&D, so I just assumed. (I'm noticing now, you didn't mention the warlord powers either, boh) Obviously, if you're coming from BECMI or Storyteller you might have a bit of trouble with playing without a mat, and you might find it annoying, but it does seem to be possible. The latest Wizards podcast has a quick discussion about it, you can find it on the Wizards site, there's a brief transcript [url=http://www.enworld.org/showthread.php?t=221544&page=1&pp=30]here[/url] about halfway down if you don't feel like listening to the entire thing. Basically, the deal is "it's similar to 3rd", as in you can, but it requires fudging, trust, and a good memory. [/QUOTE]
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