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Scarred Lands: Ask the Sage [Nothing can stop me now!! *evil laugh*]
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<blockquote data-quote="Zelda Themelin" data-source="post: 1813574" data-attributes="member: 167"><p><strong>New Scarn book to come</strong></p><p></p><p>Found this recently:</p><p>(I really love that they don't call it just Lost Tribes)</p><p></p><p>A Guide Through Strange Lands</p><p>The mythic corners of the Scarred Lands are revealed at last</p><p> </p><p>Strange Lands: Lost Tribes of the Scarred Lands is about much, much more than just some folks who dwell at the very fringes of what those who dwell in the Scarred Lands might consider “civilized.” Rather, it is an exploration of lands that have, until now, been unexplored. This book paints a broad picture of three entire continents, presented in general terms to allow the GM to take any specific area and tailor it to his precise needs. Within, you will find the histories, people, culture and strange secrets of Asherak, the Dragon Lands and Fenrilik.</p><p></p><p>The Cradle of the Gods</p><p></p><p>A variety of ideas went into the creation of Asherak as it is conceptualized in Strange Lands. There has been hints about Asherak from day one of the Scarred Lands — it is mentioned in the first Creature Collection as the home to such weird beings as the Ubantu and the Exemplars of Hedrada. As time went on, however, we found other uses for Asherak — notably in the Player’s Guide to Clerics and Druids, when Asherak became the unspoken setting for the apocryphal texts that told of the discovery of the gods by mortals.</p><p></p><p>Eventually, our concept of Asherak evolved into what it is now — a once-fertile land that was the first to embrace the worship of the gods. By the time the Divine War rolled around, the titans were little regarded on Asherak save as natural disasters. The titans struck this land, which served as the source of power for the gods — for the gods drew their might from the worship of the mortals who dwelled in Asherak. The defense of this land took a terrible toll, with the gods having to resort at last to defending isolated enclaves of their most numerous worshippers while the worst of the devastation obliterated the life around them.</p><p></p><p>Now, Asherak is a desert land, literally cracked down the middle by the might of the gods and titans. Where the gods shielded their faithful, there still stand mighty theocratic city-states that survive by the beneficence of civic-minded clerics. In the wastes between these city-states roam all manner of beings, from horribly warped abominations to noble tribes of Ubantu, all with one thing in common — they have managed to find a way to survive in this blighted place.</p><p></p><p>Scarred LandsThe Land of Wyrms</p><p></p><p>The first hint of the existence of the Dragon Lands came from the history section in Scarred Lands Campaign Setting: Ghelspad. The text noted that the dragons retreated during the Divine War, after both godly and titanic forces decided that they would wipe out the dragons rather than allow them to remain neutral. Faced with such a threat, the dragons fled back to the mythical land that was their place of origin. This was a sort of homage to the Grey Havens of Tolkien, except for dragons instead of elves.</p><p></p><p>When we discussed the origins of monks in the Player’s Guide to Monks and Paladins, it seemed the ideal time to touch on the Dragon Lands again. It was conveyed as a land where the humans revered their draconic overlords as near-gods and asked the dragons to teach them how to harness the same powers that dragons themselves wielded innately. The dragons agreed to do so and the monk was born. With the Dragon Lands, we have gone for a faux-Japanese feel, using the theme of dragons for justification for many of these details. The people of the Dragon Lands seek to emulate their draconic overlords in many ways: their blades tend to be curved like the talons of a dragon, and their armor is usually made up of overlapping scale-like plates lacquered to resemble the hide of their overlord.</p><p></p><p>Ice & Savagery</p><p></p><p>Like Asherak, Fenrilik was first noted in the original Creature Collection as the environs for a creature or two. Of all of the other continents of the Scarred Lands, it has received the least attention, and likely for good reason — very little lives there, it is far from most other lands and it is quite inhospitable. It does hold secrets of interest to adventurers, however. Most notably, it is one of the last bastions of full titan worship in the Scarred Lands, a place where some of the mightiest servitors of the titans fled in the twilight of the Divine War. Fenrilik is one of the few places where even the champions of the gods were loath to follow their foes, for the land itself is a weapon.</p><p></p><p>The titanic servitors survived in this harsh realm, and the savage tribes that dwell in Fenrilik have learned their liturgies and rituals. Barbarian shamans still speak the titanic blasphemies that were last spoken on Ghelspad during the height of the Ledean Empire, and their mightiest warriors protect relics and secrets that might well damn the worship of the gods to those who found them.</p><p></p><p>Strange Lands: Lost Tribes of the Scarred Lands, a 272-page hardcover sourcebook, is scheduled for release November 29.</p><p></p><p></p><p></p><p>Posted: Tue Oct 19, 2004 8:51 pm Post subject: Strange Lands: Lost Tribes of the Scarred Lands Reply with quote</p><p>Article about it here: <a href="http://www.swordsorcery.com/scarredlands/index.php?line=news&articleid=82" target="_blank">http://www.swordsorcery.com/scarredlands/index.php?line=news&articleid=82</a></p><p></p><p>It is now on Preorder here: <a href="http://secure1.white-wolf.com/catalog/product_info.php?products_id=565" target="_blank">http://secure1.white-wolf.com/catalog/product_info.php?products_id=565</a></p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 1813574, member: 167"] [b]New Scarn book to come[/b] Found this recently: (I really love that they don't call it just Lost Tribes) A Guide Through Strange Lands The mythic corners of the Scarred Lands are revealed at last Strange Lands: Lost Tribes of the Scarred Lands is about much, much more than just some folks who dwell at the very fringes of what those who dwell in the Scarred Lands might consider “civilized.” Rather, it is an exploration of lands that have, until now, been unexplored. This book paints a broad picture of three entire continents, presented in general terms to allow the GM to take any specific area and tailor it to his precise needs. Within, you will find the histories, people, culture and strange secrets of Asherak, the Dragon Lands and Fenrilik. The Cradle of the Gods A variety of ideas went into the creation of Asherak as it is conceptualized in Strange Lands. There has been hints about Asherak from day one of the Scarred Lands — it is mentioned in the first Creature Collection as the home to such weird beings as the Ubantu and the Exemplars of Hedrada. As time went on, however, we found other uses for Asherak — notably in the Player’s Guide to Clerics and Druids, when Asherak became the unspoken setting for the apocryphal texts that told of the discovery of the gods by mortals. Eventually, our concept of Asherak evolved into what it is now — a once-fertile land that was the first to embrace the worship of the gods. By the time the Divine War rolled around, the titans were little regarded on Asherak save as natural disasters. The titans struck this land, which served as the source of power for the gods — for the gods drew their might from the worship of the mortals who dwelled in Asherak. The defense of this land took a terrible toll, with the gods having to resort at last to defending isolated enclaves of their most numerous worshippers while the worst of the devastation obliterated the life around them. Now, Asherak is a desert land, literally cracked down the middle by the might of the gods and titans. Where the gods shielded their faithful, there still stand mighty theocratic city-states that survive by the beneficence of civic-minded clerics. In the wastes between these city-states roam all manner of beings, from horribly warped abominations to noble tribes of Ubantu, all with one thing in common — they have managed to find a way to survive in this blighted place. Scarred LandsThe Land of Wyrms The first hint of the existence of the Dragon Lands came from the history section in Scarred Lands Campaign Setting: Ghelspad. The text noted that the dragons retreated during the Divine War, after both godly and titanic forces decided that they would wipe out the dragons rather than allow them to remain neutral. Faced with such a threat, the dragons fled back to the mythical land that was their place of origin. This was a sort of homage to the Grey Havens of Tolkien, except for dragons instead of elves. When we discussed the origins of monks in the Player’s Guide to Monks and Paladins, it seemed the ideal time to touch on the Dragon Lands again. It was conveyed as a land where the humans revered their draconic overlords as near-gods and asked the dragons to teach them how to harness the same powers that dragons themselves wielded innately. The dragons agreed to do so and the monk was born. With the Dragon Lands, we have gone for a faux-Japanese feel, using the theme of dragons for justification for many of these details. The people of the Dragon Lands seek to emulate their draconic overlords in many ways: their blades tend to be curved like the talons of a dragon, and their armor is usually made up of overlapping scale-like plates lacquered to resemble the hide of their overlord. Ice & Savagery Like Asherak, Fenrilik was first noted in the original Creature Collection as the environs for a creature or two. Of all of the other continents of the Scarred Lands, it has received the least attention, and likely for good reason — very little lives there, it is far from most other lands and it is quite inhospitable. It does hold secrets of interest to adventurers, however. Most notably, it is one of the last bastions of full titan worship in the Scarred Lands, a place where some of the mightiest servitors of the titans fled in the twilight of the Divine War. Fenrilik is one of the few places where even the champions of the gods were loath to follow their foes, for the land itself is a weapon. The titanic servitors survived in this harsh realm, and the savage tribes that dwell in Fenrilik have learned their liturgies and rituals. Barbarian shamans still speak the titanic blasphemies that were last spoken on Ghelspad during the height of the Ledean Empire, and their mightiest warriors protect relics and secrets that might well damn the worship of the gods to those who found them. Strange Lands: Lost Tribes of the Scarred Lands, a 272-page hardcover sourcebook, is scheduled for release November 29. Posted: Tue Oct 19, 2004 8:51 pm Post subject: Strange Lands: Lost Tribes of the Scarred Lands Reply with quote Article about it here: [url]http://www.swordsorcery.com/scarredlands/index.php?line=news&articleid=82[/url] It is now on Preorder here: [url]http://secure1.white-wolf.com/catalog/product_info.php?products_id=565[/url] [/QUOTE]
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