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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Scarred Lands - Who runs or has run it?
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<blockquote data-quote="DM_Jakob" data-source="post: 9703527" data-attributes="member: 7053288"><p>I have extensive experience with Scarred Lands. I was a DM on White Wolf's Fangsfall chat back in the days and I am currently running my third major campaign in the setting. I have played in the setting since the first Relics and Rituals 25 years ago. I own all the published material pre 5th edition and much of the 5th edition material.</p><p></p><p>I have always played Scarred Lands as a relatively low fantasy setting. I say relatively because D&D doesn't do well in low fantasy (especially low magic) settings. But this premise is what has made it difficult to adapting modules to the setting as the modules often presume a high(er) level of fantasy. It could be bigger cities, more magic, more fantastic creatures, NPCs with power that are mediocre in the module's perspective but would be renown at least regionally in Scarred Lands etc. But some modules can be scaled down. Other modules can work in the handful of locations in the setting that is very suited for high fantasy. It might take a bit more effort but it is not impossible to fill your game with setting-neutral modules or modules from other settings.</p><p></p><p>My favourite thing about Scarred Lands is the fluff. As excellent as the fluff is, the mechanics in the books are often equally poor and sometimes outright broken. The fluff of the game is where it becomes obvious that the creaters of the setting comes from other games where combat is not as central as in D&D. Mithril and Hollowfaust are great and they are not even my favourite books. I love Burok Torn and Slarecians: Legacy of the Past made me go from not finding psionic adaptable with a fantasy setting to making it central in my three main campaigns. I undoubtedly had a decrease in quality when the PCs moved to locations not supported by published material - but in some ways it also made the good locations more significant in the history and dynamics of Scarred Lands. The Gods are present and active in Scarred Lands and perhaps nowhere more present than in Mithril and in Burok town. You bet those cities are special. </p><p></p><p>Check out this Facebook group: <a href="https://www.facebook.com/groups/353843678024001" target="_blank">Scarred Lands Reborn | Facebook</a> if you want to partake in the revival of Scarred Lands. It is not super active but you get response if you ask questions or want to have a good discussion.</p></blockquote><p></p>
[QUOTE="DM_Jakob, post: 9703527, member: 7053288"] I have extensive experience with Scarred Lands. I was a DM on White Wolf's Fangsfall chat back in the days and I am currently running my third major campaign in the setting. I have played in the setting since the first Relics and Rituals 25 years ago. I own all the published material pre 5th edition and much of the 5th edition material. I have always played Scarred Lands as a relatively low fantasy setting. I say relatively because D&D doesn't do well in low fantasy (especially low magic) settings. But this premise is what has made it difficult to adapting modules to the setting as the modules often presume a high(er) level of fantasy. It could be bigger cities, more magic, more fantastic creatures, NPCs with power that are mediocre in the module's perspective but would be renown at least regionally in Scarred Lands etc. But some modules can be scaled down. Other modules can work in the handful of locations in the setting that is very suited for high fantasy. It might take a bit more effort but it is not impossible to fill your game with setting-neutral modules or modules from other settings. My favourite thing about Scarred Lands is the fluff. As excellent as the fluff is, the mechanics in the books are often equally poor and sometimes outright broken. The fluff of the game is where it becomes obvious that the creaters of the setting comes from other games where combat is not as central as in D&D. Mithril and Hollowfaust are great and they are not even my favourite books. I love Burok Torn and Slarecians: Legacy of the Past made me go from not finding psionic adaptable with a fantasy setting to making it central in my three main campaigns. I undoubtedly had a decrease in quality when the PCs moved to locations not supported by published material - but in some ways it also made the good locations more significant in the history and dynamics of Scarred Lands. The Gods are present and active in Scarred Lands and perhaps nowhere more present than in Mithril and in Burok town. You bet those cities are special. Check out this Facebook group: [URL="https://www.facebook.com/groups/353843678024001"]Scarred Lands Reborn | Facebook[/URL] if you want to partake in the revival of Scarred Lands. It is not super active but you get response if you ask questions or want to have a good discussion. [/QUOTE]
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