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<blockquote data-quote="Ezrael" data-source="post: 393312" data-attributes="member: 6262"><p>I'm sure I'll annoy some people for saying this, but I'll say it anyway.</p><p></p><p>I really didn't like Hollowfaust as a setting. I thought it was well-written (in general, almost everything released under the SSS logo has been) but I found the book kind of...well, just not useful to me. Part of that is philosophical (I don't have much use for a city which uses the dead so callously...no more than I would have much use for a city that charmed debtors into use as slaves) and part of that was the fact that I felt it was kind of trying so hard to evoke several feelings at once that it sort of grounded itself out in the middle. It didn't remind me much of Klarkash-Ton, nor of Gormenghast although it did remind me of Pompeii, and also to an extent it reminded me of a Necromantic Lankhmar, which does mean I dig it more than I would have otherwise.</p><p></p><p>But the way it was included in the SLCS changed a bit of that for me. The idea of pitting the necromancers of Hollowfaust against Calastia...that works for me, somehow. Suddenly, and I freely admit this may have been there all along and I just missed it somehow due to my own scruples, Hollowfaust seemed more like a city doing the best it could with what resources it had, and its people seemed heroic in the face of massive opposition. In general, I thought the SLCS was one of the best campaign books I've seen in a while (I liked it more than the FR book, more than the recent EQ book which I thought was pretty good...I don't think I've seen a d20 product that felt more cohesive as a campaign setting with the possible exception of Green Ronin's Freeport book, and Freeport's a city, not a whole continent...it really should be compared to, say, Mithril or Hollowfaust, not all of Ghelspad. I also should admit I haven't seen Nyambe or Oathbound yet.) and I'll probably steal from it heavily when it comes to run my next campaign. The gods don't interest me as much as the Titans do, actually...I'd very much like to run an all-Titanspawn game (even though, yes, I understand that almost all races were in fact made by the Titans) if I ran it at all.</p><p></p><p>So, anyway, what I was *trying* to say several paragraphs ago is that the Scarred Lands won me over by releasing quality products, even when I wasn't enamored of the concepts at first. They're worth owning just to cannibalize for ideas for your own game even if you never run a Scarred Lands campaign. (I'm very fond of Mithril and its take on theocracy.)</p></blockquote><p></p>
[QUOTE="Ezrael, post: 393312, member: 6262"] I'm sure I'll annoy some people for saying this, but I'll say it anyway. I really didn't like Hollowfaust as a setting. I thought it was well-written (in general, almost everything released under the SSS logo has been) but I found the book kind of...well, just not useful to me. Part of that is philosophical (I don't have much use for a city which uses the dead so callously...no more than I would have much use for a city that charmed debtors into use as slaves) and part of that was the fact that I felt it was kind of trying so hard to evoke several feelings at once that it sort of grounded itself out in the middle. It didn't remind me much of Klarkash-Ton, nor of Gormenghast although it did remind me of Pompeii, and also to an extent it reminded me of a Necromantic Lankhmar, which does mean I dig it more than I would have otherwise. But the way it was included in the SLCS changed a bit of that for me. The idea of pitting the necromancers of Hollowfaust against Calastia...that works for me, somehow. Suddenly, and I freely admit this may have been there all along and I just missed it somehow due to my own scruples, Hollowfaust seemed more like a city doing the best it could with what resources it had, and its people seemed heroic in the face of massive opposition. In general, I thought the SLCS was one of the best campaign books I've seen in a while (I liked it more than the FR book, more than the recent EQ book which I thought was pretty good...I don't think I've seen a d20 product that felt more cohesive as a campaign setting with the possible exception of Green Ronin's Freeport book, and Freeport's a city, not a whole continent...it really should be compared to, say, Mithril or Hollowfaust, not all of Ghelspad. I also should admit I haven't seen Nyambe or Oathbound yet.) and I'll probably steal from it heavily when it comes to run my next campaign. The gods don't interest me as much as the Titans do, actually...I'd very much like to run an all-Titanspawn game (even though, yes, I understand that almost all races were in fact made by the Titans) if I ran it at all. So, anyway, what I was *trying* to say several paragraphs ago is that the Scarred Lands won me over by releasing quality products, even when I wasn't enamored of the concepts at first. They're worth owning just to cannibalize for ideas for your own game even if you never run a Scarred Lands campaign. (I'm very fond of Mithril and its take on theocracy.) [/QUOTE]
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