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<blockquote data-quote="Nightfall" data-source="post: 609716" data-attributes="member: 374"><p>Greetings Milo. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> No that's fine for asking here. I'm here, there and everywhere. However you have a REALLY pressing questions, concerning a Scarred Lands Product, a clarification on existing Scarred Lands Product or just want to bug me about starting a game, feel free to email me. San does. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <a href="mailto:nighttfall@yahoo.com">nighttfall@yahoo.com</a></p><p></p><p>anyway to answer your questions in order:</p><p></p><p>The Ghelspad Gaz is useful but not always necessary for most Dms. It's more of "primer" than an addition. What it DOES have that the SLCS doesn't cover is societies and a few secrets that might get mentioned in that book. My own personal feeling is, get if you want a large map but it's not as good as the interior cover one. Also if you want something for your players that might not know the setting, it's a good way to introduce them without giving a lot away. (Course doesn't mean you CAN'T let them look at the SLCS:Ghelspad, just save a few suprises is all)</p><p></p><p>As it stands now, I try to put about 50% of my purchase into SL stuff. However with the catalog being pushed back, means I have to wait for stuff I REALLY want. If you have an idea of where you want to run based off the SLCS, then you might not need the various regional suppliments. However I do recommend them if you want a greater depth for some parts that are now covered. If all you want is a great adventure cycle and good way to introduce your players to the Scarred Lands, (plus find out some neat stuff about the Scarred Lands) then by all means, start with the Serpent Amphora Cycle. (Make sure you download and print out the PDF. It's a lovely introduction.) The first two parts are already out and should be available at most gaming stores. If however you want more stuff on just strange and unusual, Wise and the Wicked, Secrets and Societies are some ways to go. (If nothing else the revised Incarnate is available from Secrects, but I can post you the link that has it so you don't have to if you don't want to.) </p><p></p><p>If you want more stuff for your players, the upcoming Player's guides should be a great way to go. (R&R2 offers a good introduction for some of this.) </p><p></p><p>For myself, I'd go this way: CC Revised, Player's Guide with Wizards, Bards and Sorcerers, Hornsaw, The Penumbral Pentagon (I love Dar'Tan. Sue me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) Then later on Shelzar and probably the Player's Guide to Fighters and Barbarians. But that's only because I have just about every other book save "The Serpent and the Scepter". For you I'd say go with Divine and the Defeated (nice bet for a guy wanting to understand the gods AND the titans), then CC Revised. Then you pick and choose.</p></blockquote><p></p>
[QUOTE="Nightfall, post: 609716, member: 374"] Greetings Milo. :) No that's fine for asking here. I'm here, there and everywhere. However you have a REALLY pressing questions, concerning a Scarred Lands Product, a clarification on existing Scarred Lands Product or just want to bug me about starting a game, feel free to email me. San does. ;) [email]nighttfall@yahoo.com[/email] anyway to answer your questions in order: The Ghelspad Gaz is useful but not always necessary for most Dms. It's more of "primer" than an addition. What it DOES have that the SLCS doesn't cover is societies and a few secrets that might get mentioned in that book. My own personal feeling is, get if you want a large map but it's not as good as the interior cover one. Also if you want something for your players that might not know the setting, it's a good way to introduce them without giving a lot away. (Course doesn't mean you CAN'T let them look at the SLCS:Ghelspad, just save a few suprises is all) As it stands now, I try to put about 50% of my purchase into SL stuff. However with the catalog being pushed back, means I have to wait for stuff I REALLY want. If you have an idea of where you want to run based off the SLCS, then you might not need the various regional suppliments. However I do recommend them if you want a greater depth for some parts that are now covered. If all you want is a great adventure cycle and good way to introduce your players to the Scarred Lands, (plus find out some neat stuff about the Scarred Lands) then by all means, start with the Serpent Amphora Cycle. (Make sure you download and print out the PDF. It's a lovely introduction.) The first two parts are already out and should be available at most gaming stores. If however you want more stuff on just strange and unusual, Wise and the Wicked, Secrets and Societies are some ways to go. (If nothing else the revised Incarnate is available from Secrects, but I can post you the link that has it so you don't have to if you don't want to.) If you want more stuff for your players, the upcoming Player's guides should be a great way to go. (R&R2 offers a good introduction for some of this.) For myself, I'd go this way: CC Revised, Player's Guide with Wizards, Bards and Sorcerers, Hornsaw, The Penumbral Pentagon (I love Dar'Tan. Sue me. ;) ) Then later on Shelzar and probably the Player's Guide to Fighters and Barbarians. But that's only because I have just about every other book save "The Serpent and the Scepter". For you I'd say go with Divine and the Defeated (nice bet for a guy wanting to understand the gods AND the titans), then CC Revised. Then you pick and choose. [/QUOTE]
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