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<blockquote data-quote="Oofta" data-source="post: 8044795" data-attributes="member: 6801845"><p>Even things as simple as twig blights can fit the horror theme. They're indistinguishable from regular plants if not moving after all. Although I might make a swarm or them just for simplicity.</p><p></p><p>Speaking of swarms, have someone come running out of the jungle screaming, covered in ants. As they approach they stumble and are being devoured. Part of the swarm breaks off and is coming your way. </p><p></p><p>Not sure what books you have access to (I use DndBeyond and just buy the monsters) but Tomb of Annihilation has some fun plant monsters like vine assassin and mantrap.</p><p></p><p>I also sometimes tweak existing monsters. As an example howler monkeys that have thorns growing out of them become spined devils. Just replace the fly speed with a climb/swing from vines speed. You hear them screeching long before you see them, then they do hit and run tactics. Part of the horror comes from the description - they're howling in agony with blood dripping from the thorns, part of it comes from hearing them in the jungle somewhere sight unseen.</p><p></p><p>Of course there's also undead of all stripes. One of my favorites that might fit this is a muddy field/swamp that slows the PCs and then have zombies reach up from the muck trying to pull them down into the mud with them. Again, its' more about presentation and usage than the actual monster.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8044795, member: 6801845"] Even things as simple as twig blights can fit the horror theme. They're indistinguishable from regular plants if not moving after all. Although I might make a swarm or them just for simplicity. Speaking of swarms, have someone come running out of the jungle screaming, covered in ants. As they approach they stumble and are being devoured. Part of the swarm breaks off and is coming your way. Not sure what books you have access to (I use DndBeyond and just buy the monsters) but Tomb of Annihilation has some fun plant monsters like vine assassin and mantrap. I also sometimes tweak existing monsters. As an example howler monkeys that have thorns growing out of them become spined devils. Just replace the fly speed with a climb/swing from vines speed. You hear them screeching long before you see them, then they do hit and run tactics. Part of the horror comes from the description - they're howling in agony with blood dripping from the thorns, part of it comes from hearing them in the jungle somewhere sight unseen. Of course there's also undead of all stripes. One of my favorites that might fit this is a muddy field/swamp that slows the PCs and then have zombies reach up from the muck trying to pull them down into the mud with them. Again, its' more about presentation and usage than the actual monster. [/QUOTE]
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