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Scary monks! [3.5]
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<blockquote data-quote="jgsugden" data-source="post: 994528" data-attributes="member: 2629"><p>I played a HO monk from 1st to 13th level (NOTE: monks may be great wizard killers, but that does not mean they are immune to disintegrate.) The party was my monk, a dwarven fighter, a dwarven cleric and a human wizard. At low levels (2 to 7) the wizard cast mage armor on him using a wand of mage armor that my monk bought. By the time it ran out (7th level), he had replaced it with decent bracers (+3), a ring of protection (+1), a periapt of wisdom (+2 to wis, +1 to AC) and an amulet of natural armor (+1). He was also getting a dex boosting spell from the wizard, but that will not be as easy in 3.5. He upgraded the equpment by 10th so that his regular AC was 30. </p><p></p><p>Level 1 AC 15 </p><p>Level 2 AC 19 (mage armor)</p><p>Level 3 AC 19 (mage armor)</p><p>Level 4 AC 21 (mage armor, natural armor, delfection)</p><p>Level 5 AC 21 (mage armor, natural armor, delfection)</p><p>Level 6 AC 24 (mage armor, natural armor, deflection, wisdom, dex)</p><p>Level 7 AC 25 (mage armor, natural armor, deflection, wisdom, dex)</p><p>Etc ....</p><p></p><p>Was he a match for the party fighter? No, not in a head on fight. That wasn't his job. But he often had the most glory in a large battle as he moved around enemies and tumbled up to the big baddie, stunned him / killed him and then tumbled back out to get healed. The monk serves a different purpose than the fighter. He isn't meant to be a pure war machine. Primarily, he scouts, takes on tactical foes and opposes wizards.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 994528, member: 2629"] I played a HO monk from 1st to 13th level (NOTE: monks may be great wizard killers, but that does not mean they are immune to disintegrate.) The party was my monk, a dwarven fighter, a dwarven cleric and a human wizard. At low levels (2 to 7) the wizard cast mage armor on him using a wand of mage armor that my monk bought. By the time it ran out (7th level), he had replaced it with decent bracers (+3), a ring of protection (+1), a periapt of wisdom (+2 to wis, +1 to AC) and an amulet of natural armor (+1). He was also getting a dex boosting spell from the wizard, but that will not be as easy in 3.5. He upgraded the equpment by 10th so that his regular AC was 30. Level 1 AC 15 Level 2 AC 19 (mage armor) Level 3 AC 19 (mage armor) Level 4 AC 21 (mage armor, natural armor, delfection) Level 5 AC 21 (mage armor, natural armor, delfection) Level 6 AC 24 (mage armor, natural armor, deflection, wisdom, dex) Level 7 AC 25 (mage armor, natural armor, deflection, wisdom, dex) Etc .... Was he a match for the party fighter? No, not in a head on fight. That wasn't his job. But he often had the most glory in a large battle as he moved around enemies and tumbled up to the big baddie, stunned him / killed him and then tumbled back out to get healed. The monk serves a different purpose than the fighter. He isn't meant to be a pure war machine. Primarily, he scouts, takes on tactical foes and opposes wizards. [/QUOTE]
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