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Scary monks! [3.5]
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<blockquote data-quote="Gizzard" data-source="post: 994884" data-attributes="member: 527"><p>This is fair enough; as a matter of fact it's very clear what this ability is costing the Monk - 750G - as opposed to saying "Aw, just get the Wizard to cast the spell on you." The Wand is essentially an equipment item for the Monk if you do this. It's a fairly efficient usage, but I'd say being a Fighter and buying a Chain Shirt is simpler way to get +4. ;-)</p><p></p><p>(For reference, I've played a Monk from 1st to 6th. That game is on hiatus right now, but at 6th the Monk started to look like he might stop sucking. Haven't get to play him to find out. As for items, it sounds like your DM is a bit more liberal than ours. At 6th my prize posessions are a Cloak of Protection +1 and a +2 Kama. I spent my first wad of cash on a Masterwork Nunchaku, which was immediately eaten by an Ooze. :-/ The Wand would have been much better.) </p><p></p><p> </p><p></p><p>A Half-Orc can scout since he has Darkvision. This is a point thats often overlooked when talking about Monks - that certain races are not effective scouts because they can't see in the dark. </p><p></p><p>As for tactical foes; as the Monk gets over 50' in speed he can take on speedy foes. Unfortunately he is immediately set back to square zero when people begin to Fly. He can always Flank people and do other "tactical" things, but as my party said, "Why not just be a Fighter and kill the Ogre yourself rather than Flanking it to help me kill it better?"</p><p></p><p>Opposing Wizards I agree on, though this ability is much much better at high levels than low levels. </p><p></p><p>--</p><p></p><p>Anyway, back on target. I am looking forward to the 3.5E Monk, especially the changes in Ki Strike at low levels. I think Wizards tried to address the major complaints made by Monk players, hopefully the new Monk will be more in line with the power level of the main 4 classes.</p></blockquote><p></p>
[QUOTE="Gizzard, post: 994884, member: 527"] This is fair enough; as a matter of fact it's very clear what this ability is costing the Monk - 750G - as opposed to saying "Aw, just get the Wizard to cast the spell on you." The Wand is essentially an equipment item for the Monk if you do this. It's a fairly efficient usage, but I'd say being a Fighter and buying a Chain Shirt is simpler way to get +4. ;-) (For reference, I've played a Monk from 1st to 6th. That game is on hiatus right now, but at 6th the Monk started to look like he might stop sucking. Haven't get to play him to find out. As for items, it sounds like your DM is a bit more liberal than ours. At 6th my prize posessions are a Cloak of Protection +1 and a +2 Kama. I spent my first wad of cash on a Masterwork Nunchaku, which was immediately eaten by an Ooze. :-/ The Wand would have been much better.) A Half-Orc can scout since he has Darkvision. This is a point thats often overlooked when talking about Monks - that certain races are not effective scouts because they can't see in the dark. As for tactical foes; as the Monk gets over 50' in speed he can take on speedy foes. Unfortunately he is immediately set back to square zero when people begin to Fly. He can always Flank people and do other "tactical" things, but as my party said, "Why not just be a Fighter and kill the Ogre yourself rather than Flanking it to help me kill it better?" Opposing Wizards I agree on, though this ability is much much better at high levels than low levels. -- Anyway, back on target. I am looking forward to the 3.5E Monk, especially the changes in Ki Strike at low levels. I think Wizards tried to address the major complaints made by Monk players, hopefully the new Monk will be more in line with the power level of the main 4 classes. [/QUOTE]
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