Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Scenario and setting design, with GM and players in mind
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8766537" data-attributes="member: 29398"><p>A sense, perhaps, of things not always being as they seem.</p><p></p><p>In-character they have done something (or maybe numerous somethings) that has brought them to this point. Sometimes the reveal might be a direct result of their actions i.e. the reveal is or contains the specific info they were seeking, other times it can be a sidebar learned en route to trying to discover other things.</p><p></p><p>Why, over the last few years, has the Emperor become steadily more unpredictable in his rulings and actions? The GM knows. The players/PCs, however, will only find out if they specifically dig into it (i.e. take on as an adventure or mission the job of investigating what's going on with the Emperor). Otherwise, they might find out somewhat later if someone else does the digging and it becomes public knowledge, or they might never find out at all.</p><p></p><p>And the players/PCs may or may not care about any of it. For all I know it could just be background colour for them. That doesn't mean I'm not going to mention it now and then when appropriate.</p><p></p><p>How? Thinking here of a situation where none of the players knew in advance what was coming nor had any hand in setting it up. How can there be a reveal without there being anything secret <strong>to</strong> reveal?</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8766537, member: 29398"] A sense, perhaps, of things not always being as they seem. In-character they have done something (or maybe numerous somethings) that has brought them to this point. Sometimes the reveal might be a direct result of their actions i.e. the reveal is or contains the specific info they were seeking, other times it can be a sidebar learned en route to trying to discover other things. Why, over the last few years, has the Emperor become steadily more unpredictable in his rulings and actions? The GM knows. The players/PCs, however, will only find out if they specifically dig into it (i.e. take on as an adventure or mission the job of investigating what's going on with the Emperor). Otherwise, they might find out somewhat later if someone else does the digging and it becomes public knowledge, or they might never find out at all. And the players/PCs may or may not care about any of it. For all I know it could just be background colour for them. That doesn't mean I'm not going to mention it now and then when appropriate. How? Thinking here of a situation where none of the players knew in advance what was coming nor had any hand in setting it up. How can there be a reveal without there being anything secret [B]to[/B] reveal? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Scenario and setting design, with GM and players in mind
Top