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Scent and Darkvision vs Shadowdancer
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<blockquote data-quote="DrSpunj" data-source="post: 1559673" data-attributes="member: 994"><p>Ooo, color! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p><span style="color: DarkOrchid">I'm going from the first paragraph in the SRD under Hide which says "It’s practically impossible (–20 penalty) to hide while attacking...". It's true that the rest of the Hide entry does not flesh out what type of attacking is okay, and only describes Sniping further down, but this is fantasy game and I like Options! Not Restrictions! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></span></p><p><span style="color: DarkOrchid"></span></p><p><span style="color: DarkOrchid">I can certainly envision a super-stealthy assassin slipping around Grok in a poorly lit room full of pillars, always a step ahead of him, knife slicing out whenever Grok has unknowingly turned his back to the assassin. With HiPS it's that much easier given the mystical powers of shadow they have to command.</span></p><p><span style="color: DarkOrchid"></span></p><p><span style="color: DarkOrchid">We're not sniping here, so the 10' requirement doesn't apply and HiPS doesn't need to have any text to override that.</span></p><p></p><p></p><p></p><p><span style="color: DarkOrchid">Nope, not in my mind. SD is <u>forced</u> to make a Hide check because attacking while hiding comes with a hefty penalty. Since it's opposed, Grok gets a Spot check. There is no event there that offers a separate reactive Spot check, IMO.</span></p><p></p><p></p><p></p><p><span style="color: DarkOrchid">Right, and if I was the DM in this situation, I believe I'd allow a Full Attack Action. Why? Because SD is successfully Hidden (I'm seeing it like an unofficial condition, like Flanked) until Grok spots him. Grok gets a chance with each attack on SD's turn, and can take a MEA on his own turn to see something he failed to see previously. Until he's successful, though, SD remains hidden and can do whatever he wants. Most of SD's actions (including attacking) will trigger an opposed roll, but if SD continues to beat Grok's Spot check, Grok is screwed! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></span></p><p></p><p></p><p></p><p><span style="color: DarkOrchid">One opposed (not reactive) for each attack. Since I'm thinking of high level characters here (levels 16-20) that would be 4. SD doesn't need to try HiPS as a separate action since he's already successfully hidden and Grok hasn't spotted him yet, but Grok gets new chances to spot him with an opposed roll each time SD does something that could reveal SD's position.</span></p><p></p><p></p><p></p><p><span style="color: DarkOrchid">If any of Grok's Spot checks (that he got as opposed checks whenever SD did something besides stand still or move less than half his speed) succeed, then SD will have to try to HiPS again and in doing so will allow Grok another opposed Spot check.</span></p><p></p><p>It's goofy, and I can be swayed with some good argument, but I'm not seeing anything in the RAW that says this viewpoint is incorrect. I'm sure someone will point it out to me if this thread lives long enough! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Thanks.</p><p></p><p>DrSpunj</p></blockquote><p></p>
[QUOTE="DrSpunj, post: 1559673, member: 994"] Ooo, color! :D [COLOR=DarkOrchid]I'm going from the first paragraph in the SRD under Hide which says "It’s practically impossible (–20 penalty) to hide while attacking...". It's true that the rest of the Hide entry does not flesh out what type of attacking is okay, and only describes Sniping further down, but this is fantasy game and I like Options! Not Restrictions! ;) I can certainly envision a super-stealthy assassin slipping around Grok in a poorly lit room full of pillars, always a step ahead of him, knife slicing out whenever Grok has unknowingly turned his back to the assassin. With HiPS it's that much easier given the mystical powers of shadow they have to command. We're not sniping here, so the 10' requirement doesn't apply and HiPS doesn't need to have any text to override that.[/COLOR] [COLOR=DarkOrchid]Nope, not in my mind. SD is [u]forced[/u] to make a Hide check because attacking while hiding comes with a hefty penalty. Since it's opposed, Grok gets a Spot check. There is no event there that offers a separate reactive Spot check, IMO.[/COLOR] [COLOR=DarkOrchid]Right, and if I was the DM in this situation, I believe I'd allow a Full Attack Action. Why? Because SD is successfully Hidden (I'm seeing it like an unofficial condition, like Flanked) until Grok spots him. Grok gets a chance with each attack on SD's turn, and can take a MEA on his own turn to see something he failed to see previously. Until he's successful, though, SD remains hidden and can do whatever he wants. Most of SD's actions (including attacking) will trigger an opposed roll, but if SD continues to beat Grok's Spot check, Grok is screwed! :)[/COLOR] [COLOR=DarkOrchid]One opposed (not reactive) for each attack. Since I'm thinking of high level characters here (levels 16-20) that would be 4. SD doesn't need to try HiPS as a separate action since he's already successfully hidden and Grok hasn't spotted him yet, but Grok gets new chances to spot him with an opposed roll each time SD does something that could reveal SD's position.[/COLOR] [COLOR=DarkOrchid]If any of Grok's Spot checks (that he got as opposed checks whenever SD did something besides stand still or move less than half his speed) succeed, then SD will have to try to HiPS again and in doing so will allow Grok another opposed Spot check.[/COLOR] It's goofy, and I can be swayed with some good argument, but I'm not seeing anything in the RAW that says this viewpoint is incorrect. I'm sure someone will point it out to me if this thread lives long enough! ;) Thanks. DrSpunj [/QUOTE]
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