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General Tabletop Discussion
*Pathfinder & Starfinder
Scent, Spot, Listen, Blindsight....as skill checks?
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<blockquote data-quote="jessemock" data-source="post: 1398423" data-attributes="member: 15694"><p>What would you roll the checks against? I mean that Spot & Listen can be rolled against attempts to foil them: Hide & Move Silently. Move Scentlessly? Hide Scent? These skills aren't available--and probably shouldn't be available to any but, perhaps, certain ranger types.</p><p></p><p>Same for tremorsense, blind-sight, etc.</p><p></p><p>Now, it is reasonable to say that circumstances may arise that will impede the use of one of these abilities, especially scent: being upwind, for example. Question is: will these circumstances arise often enough to merit more than a binary resolution?</p><p></p><p>That's a campaign question. If you have guys trying to track with scent all day long, then, yeah, make it a skill check or something. </p><p></p><p>Even then I'd hesitate to do more than say, 'yes' or 'no', to resolve the use of scent. I'd bother with it only if there're some major scent tricks taking place, e.g. rangers rubbing themselves with scent glands to disguise their scent.</p><p></p><p>I'd maybe allow a MS check to move without vibrating the earth; oppose it to a wisdom check or something. But how often do characters try to sneak up on or past some kind of burrowing animal or whatever?</p></blockquote><p></p>
[QUOTE="jessemock, post: 1398423, member: 15694"] What would you roll the checks against? I mean that Spot & Listen can be rolled against attempts to foil them: Hide & Move Silently. Move Scentlessly? Hide Scent? These skills aren't available--and probably shouldn't be available to any but, perhaps, certain ranger types. Same for tremorsense, blind-sight, etc. Now, it is reasonable to say that circumstances may arise that will impede the use of one of these abilities, especially scent: being upwind, for example. Question is: will these circumstances arise often enough to merit more than a binary resolution? That's a campaign question. If you have guys trying to track with scent all day long, then, yeah, make it a skill check or something. Even then I'd hesitate to do more than say, 'yes' or 'no', to resolve the use of scent. I'd bother with it only if there're some major scent tricks taking place, e.g. rangers rubbing themselves with scent glands to disguise their scent. I'd maybe allow a MS check to move without vibrating the earth; oppose it to a wisdom check or something. But how often do characters try to sneak up on or past some kind of burrowing animal or whatever? [/QUOTE]
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Scent, Spot, Listen, Blindsight....as skill checks?
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