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General Tabletop Discussion
*Pathfinder & Starfinder
Scent, Spot, Listen, Blindsight....as skill checks?
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<blockquote data-quote="Nail" data-source="post: 1398708" data-attributes="member: 224"><p>Exactly! That's what I'm "looking ahead" to see.</p><p></p><p>The basic idea of an <em>Awareness</em> skill (one that combines all the senses) is a good one, both simple and comprehensive enough to use in play. Nifft's idea of using bonuses looks good too.</p><p></p><p>...and of course, all of this requires a new "opposing skill". (Monte's <em>Stealth</em> skill looks like a perfect candidate.) Arguing that we don't have a "move sentlessly" skill and therefore can't have have a Scent skill-equivalent....is a bit silly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So....if a rogue has maxed out his Stealth skill, we assume that he is hard to: <ul> <li data-xf-list-type="ul">smell - he keeps some Speed Stick handy,</li> <li data-xf-list-type="ul">see - he knows how to stay out of sight with 3l33t ninja skills,</li> <li data-xf-list-type="ul">hear - see the ninja reference above, and</li> <li data-xf-list-type="ul">feel - as in, "feel the vibrations of his movement". One assumes you'll still be able to feel his blade just fine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </li> </ul><p></p><p>...which would mean (among other things) that a 20th level rogue might be worth playing! Sounds good!</p></blockquote><p></p>
[QUOTE="Nail, post: 1398708, member: 224"] Exactly! That's what I'm "looking ahead" to see. The basic idea of an [i]Awareness[/i] skill (one that combines all the senses) is a good one, both simple and comprehensive enough to use in play. Nifft's idea of using bonuses looks good too. ...and of course, all of this requires a new "opposing skill". (Monte's [i]Stealth[/i] skill looks like a perfect candidate.) Arguing that we don't have a "move sentlessly" skill and therefore can't have have a Scent skill-equivalent....is a bit silly. :) So....if a rogue has maxed out his Stealth skill, we assume that he is hard to:[list][*]smell - he keeps some Speed Stick handy, [*]see - he knows how to stay out of sight with 3l33t ninja skills, [*]hear - see the ninja reference above, and [*]feel - as in, "feel the vibrations of his movement". One assumes you'll still be able to feel his blade just fine. :o [/list] ...which would mean (among other things) that a 20th level rogue might be worth playing! Sounds good! [/QUOTE]
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Scent, Spot, Listen, Blindsight....as skill checks?
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