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Scheduling Thread for the IRON DM 2020 Tournament!
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<blockquote data-quote="humble minion" data-source="post: 8176224" data-attributes="member: 5948"><p>A cartography component to the competition and I'd probably filter myself out, to be honest. Plain text is a leveller, while cartography gives a big leg up to people with mapping/graphic design software and the skills to use it.</p><p></p><p>I'm a bit leery about going too far into the weeds on a game-mechanical front too. Marrying your system mastery with creativity is certainly a relevant skill when DMing, but it'd really restrict the sort of entries we'd get. I've never even played two of the three game systems I wrote entries for in this competition - I've got no idea how to appropriately stat out a Call of Cthulhu critter. We'd probably get much less variety and weirdness, and much more D&D. Which may be the intended point of the exercise, but it's a definite shift of emphasis from 'traditional' Iron DM.</p><p></p><p>Of course, if you're going to go full D&D, you could always resurrect the Iron Tapestry format...</p><p></p><p>Edit: actually it occurs to me that making the next competition into a D&D only thing might have the upside of meaning it can be run on the main D&D board here, where it'd get a lot more eyeballs, rather than being stuck in the relative backwater of TTRPGs General. Might be a way of getting more people involved in the future, given the relatively low number of entrants we had this time around.</p></blockquote><p></p>
[QUOTE="humble minion, post: 8176224, member: 5948"] A cartography component to the competition and I'd probably filter myself out, to be honest. Plain text is a leveller, while cartography gives a big leg up to people with mapping/graphic design software and the skills to use it. I'm a bit leery about going too far into the weeds on a game-mechanical front too. Marrying your system mastery with creativity is certainly a relevant skill when DMing, but it'd really restrict the sort of entries we'd get. I've never even played two of the three game systems I wrote entries for in this competition - I've got no idea how to appropriately stat out a Call of Cthulhu critter. We'd probably get much less variety and weirdness, and much more D&D. Which may be the intended point of the exercise, but it's a definite shift of emphasis from 'traditional' Iron DM. Of course, if you're going to go full D&D, you could always resurrect the Iron Tapestry format... Edit: actually it occurs to me that making the next competition into a D&D only thing might have the upside of meaning it can be run on the main D&D board here, where it'd get a lot more eyeballs, rather than being stuck in the relative backwater of TTRPGs General. Might be a way of getting more people involved in the future, given the relatively low number of entrants we had this time around. [/QUOTE]
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