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<blockquote data-quote="Christian Walker" data-source="post: 428773" data-attributes="member: 2096"><p><strong>Boy Scout Commandos</strong></p><p></p><p>That's a very cool idea you have there. Having run a game like that myself, I can guarantee you lots of fun.</p><p></p><p>My game was based in Steve Jackson Games' Car Wars setting. The characters were high school students and members of the Boy Scout Commandos. Think modern day Boy Scouts, but with AR15s and grenades. A character could earn merit badges in subjects like demolition. It was pretty sweet.</p><p></p><p>The campaign lasted about a dozen sessions. Sadly, it ended when one of the characters failed horribly when tossing a grenade. He was trying to chuck it through a window. He hit the wall instead and it bounced back at the group with devastating results.</p><p></p><p>Another highlight of the game involved a foiled robbery at a fast food joint the scouts were eating at. The perp pulled out a Mac 10, ordered everyone to hit the deck, and began emptying the register. When he tried to make his escape, the characters pulled out various 9 milis and sub machine guns out of their book bags and let the guy have it. </p><p></p><p>*sigh* memories.</p></blockquote><p></p>
[QUOTE="Christian Walker, post: 428773, member: 2096"] [b]Boy Scout Commandos[/b] That's a very cool idea you have there. Having run a game like that myself, I can guarantee you lots of fun. My game was based in Steve Jackson Games' Car Wars setting. The characters were high school students and members of the Boy Scout Commandos. Think modern day Boy Scouts, but with AR15s and grenades. A character could earn merit badges in subjects like demolition. It was pretty sweet. The campaign lasted about a dozen sessions. Sadly, it ended when one of the characters failed horribly when tossing a grenade. He was trying to chuck it through a window. He hit the wall instead and it bounced back at the group with devastating results. Another highlight of the game involved a foiled robbery at a fast food joint the scouts were eating at. The perp pulled out a Mac 10, ordered everyone to hit the deck, and began emptying the register. When he tried to make his escape, the characters pulled out various 9 milis and sub machine guns out of their book bags and let the guy have it. *sigh* memories. [/QUOTE]
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