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<blockquote data-quote="Blacksad" data-source="post: 771329" data-attributes="member: 1359"><p>I am the DM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, and the player is a sorcerer, so while the trading might be fair for a wizard, who will become unable to learn those spell, for a sorcerer, who would not have chosen those spells in the first place, it's a free bonus.</p><p></p><p>So basically I thought that having a good fort save instead of will, and stoping the familiar progression was a good trade-off (and the player apparently like it), and in the eventuality that I might get other player who wants specialized caster, or a cleric with fireball, I made this class.</p><p></p><p>Plus, I didn't like the idea of giving bonus to a character without aking it potentially available to other character (having another sorcerer in the group and a ranger soon to be wolf lord, thos two could also profit from the class if they wanted).</p><p></p><p>The thing that bother me, is that I tend to use the premade spellbook for wizards, and use them to determine spell know, and I do not often use cleric caster, so I'm worried that it might be seriously abused, so anyone with some experience with spellcaster who use alternate spell list, from other prestige class, or variant class (wu jen, shugenja, etc...), could help me to say if it is overpowered or not (so far no one wants to give an answer, but if alternative are proposed, it probably means that it is not good in some manner <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />).</p><p></p><p></p><p></p><p>IIRC, The pale master is gaining the bonus of being undead, and the true necromancer is a multiclassed arcane and divine caster, the player wants to be an arcane necromancer, i.e. create and command undead while not being the healer, I would have traded his level of sorcerer to level of necromancer from the Green Ronin book if the class in this book wasn't intended for NPC (it is really powerfull, gaining knoweldge of 3rd level spell at level 4). Ambient book on necromancy gives some new spell, but guradok is assumed to be a cleric of undeath, so it still doesn't help me.</p></blockquote><p></p>
[QUOTE="Blacksad, post: 771329, member: 1359"] I am the DM :), and the player is a sorcerer, so while the trading might be fair for a wizard, who will become unable to learn those spell, for a sorcerer, who would not have chosen those spells in the first place, it's a free bonus. So basically I thought that having a good fort save instead of will, and stoping the familiar progression was a good trade-off (and the player apparently like it), and in the eventuality that I might get other player who wants specialized caster, or a cleric with fireball, I made this class. Plus, I didn't like the idea of giving bonus to a character without aking it potentially available to other character (having another sorcerer in the group and a ranger soon to be wolf lord, thos two could also profit from the class if they wanted). The thing that bother me, is that I tend to use the premade spellbook for wizards, and use them to determine spell know, and I do not often use cleric caster, so I'm worried that it might be seriously abused, so anyone with some experience with spellcaster who use alternate spell list, from other prestige class, or variant class (wu jen, shugenja, etc...), could help me to say if it is overpowered or not (so far no one wants to give an answer, but if alternative are proposed, it probably means that it is not good in some manner :(). IIRC, The pale master is gaining the bonus of being undead, and the true necromancer is a multiclassed arcane and divine caster, the player wants to be an arcane necromancer, i.e. create and command undead while not being the healer, I would have traded his level of sorcerer to level of necromancer from the Green Ronin book if the class in this book wasn't intended for NPC (it is really powerfull, gaining knoweldge of 3rd level spell at level 4). Ambient book on necromancy gives some new spell, but guradok is assumed to be a cleric of undeath, so it still doesn't help me. [/QUOTE]
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