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School specializations for fighters. (a bit long)
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<blockquote data-quote="Hellzon" data-source="post: 268970" data-attributes="member: 6150"><p><em>Aryan peeked to his right. Next to him, the brutal warrior Nanoc was fearlessly shooting arrows at the assaulting orcs. Strangely, he seemed to hit everytime, even though he had barely touched a bow before in his life. Nanoc used to swing axes, for Pelor's sake, but now that mean little goblin had stolen their stuff. And Aryan was had trained with bows since he was a child, yet his arrows hit only half of the time. It just wasn't fair!</em> </p><p></p><p>Well, I figured one solution to the abovementioned problem would be to have specialization schools for fighters, just like wizards can specialize in schools of magic, so I made a little text on fighter specialization. Feel free to rip it apart. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>And BTW, I'm new here. Hi!</p><p></p><p>Right, here goes (And yes, the first paragraph is stolen right from the PHB section on wizard specialization):</p><p></p><p>A specialisation is one of eight groupings of weapons, each defined by a common theme, such as brawling or stabbing. A fighter may specialize in one kind of weapons (see below). Specialization allows a fighter to fight better with the weapons from the chosen school, but the fighter then doesn't learn to use weapons from one other school. Essentially, the fighter gains exceptional mastery over a single school by neglecting the study of another school. The fighter must choose whether to specialize and how at 1st level. He may not change his specialization later.</p><p></p><p>The fighter is non-proficient (-4 to attack rolls) with the use of the weapons of the other school (chosen at the same time as the specialization school), but has Weapon Focus (+1 to attack rolls) with the weapons of his specialist school. The eight schools of fighting are Stabber, Slasher, Trapper, Archer, Crusher, Spearman, Brawler and Axe-wielder.</p><p></p><p>The schools:</p><p></p><p>Stabber</p><p>The stabber specializes in small, light weapons. Common among assassins and the like.</p><p>Weapons:</p><p>Dagger</p><p>Sword, short</p><p>Rapier</p><p>Kukri</p><p>Sickle</p><p>Dart</p><p>Shuriken</p><p></p><p>Slasher</p><p>The slasher uses large weapons that cut the enemies in pieces. Common in the military, and among paladins. The smaller axes are used by the axe wielder.</p><p>Weapons:</p><p>Sword, bastard</p><p>Sword, great</p><p>Sword, long</p><p>Sword, two-bladed</p><p>Scimitar</p><p>Falchion</p><p>Scythe</p><p></p><p>Trapper</p><p>The trapper is an expert with weapons that can be used to trap, disarm or trip his opponents, without hurting them much. Common among bounty-hunters and gladiators.</p><p>Weapons:</p><p>Net</p><p>Whip</p><p>Chain, spiked</p><p>Sap</p><p>Flail, dire</p><p>Flail, heavy</p><p>Flail, light</p><p></p><p>Archer</p><p>The archer specializes in all kinds of ranged weapons. Semi-common in the military.</p><p>Weapons:</p><p>Bow, composite long</p><p>Bow, composite short</p><p>Bow, long</p><p>Bow, short</p><p>Crossbow, hand</p><p>Crossbow, heavy</p><p>Crossbow, light</p><p>Crossbow, repeating</p><p>Sling</p><p></p><p>Crusher</p><p>The crusher specializes in blunt weaponry. Since this includes much modified mining equipment, it is common among dwarves and gnomes.</p><p>Weapons:</p><p>Club</p><p>Club, great</p><p>Hammer, gnome hooked</p><p>Hammer, light</p><p>Hammer, war</p><p>Mace, Heavy</p><p>Mace, Light</p><p>Morningstar</p><p>Quarterstaff</p><p>Nunchaku</p><p>Nunchaku, halfling</p><p>Pick, heavy</p><p>Pick, light</p><p></p><p>Spearman</p><p>The spearman specializes in spears, polearms, and lances. The third "leg" of the military.</p><p>Weapons:</p><p>Lance, heavy</p><p>Lance, light</p><p>Javelin</p><p>Spear, half</p><p>Spear, long</p><p>Spear, short</p><p>Glaive</p><p>Guisarme</p><p>Halberd</p><p>Trident</p><p>Ranseur</p><p></p><p>Brawler</p><p>The brawler specializes in fighting with his bare hands, or with small weapons that merely enhance fist-fighting. Common among fighters who lack the patience and self-control to become monks.</p><p>Weapons:</p><p>Unarmed Strike</p><p>Dagger, punching</p><p>Gauntlet</p><p>Gauntlet, spiked</p><p>Kama</p><p>Kama, halfling</p><p>Siangham</p><p>Siangham, halfling</p><p></p><p>Axe wielder</p><p>The axe-wielder specializes in swinging axes around. Common among dwarves and gnomes.</p><p>Weapons:</p><p>Axe, battle</p><p>Axe, dwarven war</p><p>Axe, great</p><p>Axe, hand</p><p>Axe, orc double</p><p>Axe, throwing</p><p>Urgrosh, dwarven (a.k.a. spear-axe)</p></blockquote><p></p>
[QUOTE="Hellzon, post: 268970, member: 6150"] [I]Aryan peeked to his right. Next to him, the brutal warrior Nanoc was fearlessly shooting arrows at the assaulting orcs. Strangely, he seemed to hit everytime, even though he had barely touched a bow before in his life. Nanoc used to swing axes, for Pelor's sake, but now that mean little goblin had stolen their stuff. And Aryan was had trained with bows since he was a child, yet his arrows hit only half of the time. It just wasn't fair![/I] Well, I figured one solution to the abovementioned problem would be to have specialization schools for fighters, just like wizards can specialize in schools of magic, so I made a little text on fighter specialization. Feel free to rip it apart. ;) And BTW, I'm new here. Hi! Right, here goes (And yes, the first paragraph is stolen right from the PHB section on wizard specialization): A specialisation is one of eight groupings of weapons, each defined by a common theme, such as brawling or stabbing. A fighter may specialize in one kind of weapons (see below). Specialization allows a fighter to fight better with the weapons from the chosen school, but the fighter then doesn't learn to use weapons from one other school. Essentially, the fighter gains exceptional mastery over a single school by neglecting the study of another school. The fighter must choose whether to specialize and how at 1st level. He may not change his specialization later. The fighter is non-proficient (-4 to attack rolls) with the use of the weapons of the other school (chosen at the same time as the specialization school), but has Weapon Focus (+1 to attack rolls) with the weapons of his specialist school. The eight schools of fighting are Stabber, Slasher, Trapper, Archer, Crusher, Spearman, Brawler and Axe-wielder. The schools: Stabber The stabber specializes in small, light weapons. Common among assassins and the like. Weapons: Dagger Sword, short Rapier Kukri Sickle Dart Shuriken Slasher The slasher uses large weapons that cut the enemies in pieces. Common in the military, and among paladins. The smaller axes are used by the axe wielder. Weapons: Sword, bastard Sword, great Sword, long Sword, two-bladed Scimitar Falchion Scythe Trapper The trapper is an expert with weapons that can be used to trap, disarm or trip his opponents, without hurting them much. Common among bounty-hunters and gladiators. Weapons: Net Whip Chain, spiked Sap Flail, dire Flail, heavy Flail, light Archer The archer specializes in all kinds of ranged weapons. Semi-common in the military. Weapons: Bow, composite long Bow, composite short Bow, long Bow, short Crossbow, hand Crossbow, heavy Crossbow, light Crossbow, repeating Sling Crusher The crusher specializes in blunt weaponry. Since this includes much modified mining equipment, it is common among dwarves and gnomes. Weapons: Club Club, great Hammer, gnome hooked Hammer, light Hammer, war Mace, Heavy Mace, Light Morningstar Quarterstaff Nunchaku Nunchaku, halfling Pick, heavy Pick, light Spearman The spearman specializes in spears, polearms, and lances. The third "leg" of the military. Weapons: Lance, heavy Lance, light Javelin Spear, half Spear, long Spear, short Glaive Guisarme Halberd Trident Ranseur Brawler The brawler specializes in fighting with his bare hands, or with small weapons that merely enhance fist-fighting. Common among fighters who lack the patience and self-control to become monks. Weapons: Unarmed Strike Dagger, punching Gauntlet Gauntlet, spiked Kama Kama, halfling Siangham Siangham, halfling Axe wielder The axe-wielder specializes in swinging axes around. Common among dwarves and gnomes. Weapons: Axe, battle Axe, dwarven war Axe, great Axe, hand Axe, orc double Axe, throwing Urgrosh, dwarven (a.k.a. spear-axe) [/QUOTE]
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