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Schrodinger's HP and Combat
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<blockquote data-quote="The Crimson Binome" data-source="post: 6505267" data-attributes="member: 6775031"><p>Really? I could have sworn that there was an option to fight defensively in AD&D, taking a fairly large penalty to hit and a level-based bonus to AC. Or maybe you had to spend your action to defend that way in AD&D... it's been a while. In 3.x, parry skill (beyond just natural ability) was gated behind a feat that allowed you to trade BAB for AC (or various feats, class abilities, etc).</p><p></p><p>In any case, dodge/parry ability was also covered by Dex bonus to AC in every edition. Not to say that the 4E level-bonus to AC wasn't appreciated, but it was hardly the first mechanic to try and represent dodge/parry skill.</p><p></p><p>With 3.5, in particular, it was pretty easy to determine what every little mechanic was supposed to represent.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6505267, member: 6775031"] Really? I could have sworn that there was an option to fight defensively in AD&D, taking a fairly large penalty to hit and a level-based bonus to AC. Or maybe you had to spend your action to defend that way in AD&D... it's been a while. In 3.x, parry skill (beyond just natural ability) was gated behind a feat that allowed you to trade BAB for AC (or various feats, class abilities, etc). In any case, dodge/parry ability was also covered by Dex bonus to AC in every edition. Not to say that the 4E level-bonus to AC wasn't appreciated, but it was hardly the first mechanic to try and represent dodge/parry skill. With 3.5, in particular, it was pretty easy to determine what every little mechanic was supposed to represent. [/QUOTE]
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