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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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<blockquote data-quote="Scribble" data-source="post: 4551706" data-attributes="member: 23977"><p>Shrug... It seems Gygax was your inspiration in more ways then one... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Great mind on the guy, but man... He too tended to be a bit on the wordy side. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Anyway I was just teasing, and hopefully not in an offending way.</p><p></p><p></p><p></p><p>I agree with the first part... The last part I say CAN sometiems happen, but it isn't a given. In my opinion. I think it has to do with how the DM sets up the battle, and the elements in that battle. (Including the terrain, the objects, traps, and how the monsters relate to the above.)</p><p></p><p></p><p></p><p>I can respect your personal prefferece, but I dissagree. A long combat can be fun as long as there are different things happening. If it devolves into simply "I hit, you hit" then yeah... It gets old real fast. </p><p></p><p></p><p></p><p>Maybe maybe not. A lot of people seemed to enjoy live action Vampire... The rules I remember for combat and such seemed to boil down to rock paper scissors... I'm guessing combat wasn't the part people who played the game thought was more fun. (But I could be wrong...)</p><p></p><p></p><p></p><p></p><p>I'm not. What I meant was the only part I can see you having any basis in the reality of the rules would be healing time, as schroedingers wounding doesn't exist. You can still have an issue with it... But then you're having issues with soemthing that doesn't exist.</p><p></p><p>I have issues with the guy standing behind me about to chop me up with an ax... Pretty easy to solve that one thoug... since there isn't really a guy standing behind me with an ax.</p></blockquote><p></p>
[QUOTE="Scribble, post: 4551706, member: 23977"] Shrug... It seems Gygax was your inspiration in more ways then one... :p Great mind on the guy, but man... He too tended to be a bit on the wordy side. :p Anyway I was just teasing, and hopefully not in an offending way. I agree with the first part... The last part I say CAN sometiems happen, but it isn't a given. In my opinion. I think it has to do with how the DM sets up the battle, and the elements in that battle. (Including the terrain, the objects, traps, and how the monsters relate to the above.) I can respect your personal prefferece, but I dissagree. A long combat can be fun as long as there are different things happening. If it devolves into simply "I hit, you hit" then yeah... It gets old real fast. Maybe maybe not. A lot of people seemed to enjoy live action Vampire... The rules I remember for combat and such seemed to boil down to rock paper scissors... I'm guessing combat wasn't the part people who played the game thought was more fun. (But I could be wrong...) I'm not. What I meant was the only part I can see you having any basis in the reality of the rules would be healing time, as schroedingers wounding doesn't exist. You can still have an issue with it... But then you're having issues with soemthing that doesn't exist. I have issues with the guy standing behind me about to chop me up with an ax... Pretty easy to solve that one thoug... since there isn't really a guy standing behind me with an ax. [/QUOTE]
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