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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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<blockquote data-quote="Hypersmurf" data-source="post: 4552727" data-attributes="member: 1656"><p>With enough shouting, you no longer have the mechanical condition 'Bloodied'. That doesn't mean you can't have any blood running down your face when we film the scene.</p><p></p><p>And the PC had the mechanical condition, 'Dying', but that doesn't have to mean his wounds were fatal. Just like in 3E, someone can have the condition Dying, and with a successful stabilisation check, the wound wasn't fatal.</p><p></p><p>Let's say in the middle of a combat, I'm down to 6 hit points. I'm tired, I'm sore, I'm bleeding, and I'm starting to realise that the orc may just be too much for me.</p><p></p><p>Scenario 1: <em>The orc attacks, dealing 8 hit points of damage.</em></p><p></p><p>The orc's sword sweeps in in a looping cut, and my leaden arm cannot interpose my buckler in time; I feel the impact through my armour, and an line of burning ice below my ribs... then the world goes black and I am falling... somewhere, seemingly in the distance, I can hear Strider's voice...</p><p></p><p>Scenario 2: <em>Strider the Warlord uses Inspiring Word, healing me for 9 points, bringing me to 15. The orc attacks, dealing 8 hit points of damage.</em></p><p></p><p>"Don't falter!" Strider cries, in his ringing voice. "This rabble shall soon fall before us!" His words rekindle the flagging fires within me; I see the orc's sword sweeping in in a looping cut, and I smash it aside with my buckler. I grunt at the pain as my already-bruised shield arm protests the abuse, but the orc is left off-balance, and my own sword is already in motion...</p><p></p><p>-----</p><p></p><p>The Inspiring Word didn't cause any existing wounds to heal over; rather, it increased my chances of making it through the next successful attack undefeated.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 4552727, member: 1656"] With enough shouting, you no longer have the mechanical condition 'Bloodied'. That doesn't mean you can't have any blood running down your face when we film the scene. And the PC had the mechanical condition, 'Dying', but that doesn't have to mean his wounds were fatal. Just like in 3E, someone can have the condition Dying, and with a successful stabilisation check, the wound wasn't fatal. Let's say in the middle of a combat, I'm down to 6 hit points. I'm tired, I'm sore, I'm bleeding, and I'm starting to realise that the orc may just be too much for me. Scenario 1: [I]The orc attacks, dealing 8 hit points of damage.[/I] The orc's sword sweeps in in a looping cut, and my leaden arm cannot interpose my buckler in time; I feel the impact through my armour, and an line of burning ice below my ribs... then the world goes black and I am falling... somewhere, seemingly in the distance, I can hear Strider's voice... Scenario 2: [I]Strider the Warlord uses Inspiring Word, healing me for 9 points, bringing me to 15. The orc attacks, dealing 8 hit points of damage.[/I] "Don't falter!" Strider cries, in his ringing voice. "This rabble shall soon fall before us!" His words rekindle the flagging fires within me; I see the orc's sword sweeping in in a looping cut, and I smash it aside with my buckler. I grunt at the pain as my already-bruised shield arm protests the abuse, but the orc is left off-balance, and my own sword is already in motion... ----- The Inspiring Word didn't cause any existing wounds to heal over; rather, it increased my chances of making it through the next successful attack undefeated. -Hyp. [/QUOTE]
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