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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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<blockquote data-quote="Raven Crowking" data-source="post: 4554207" data-attributes="member: 18280"><p>One of the most disatisfying parts of 3e is how smart play requires a degree of optimization that damages satisfying play. It came up repeatedly on these boards and others.</p><p></p><p>This is the same, in fact, as the dissatisfaction some feel about needing to have a cleric in TSR D&D.....what is smart play isn't necessarily satisfying play.</p><p></p><p>Even so, there is a difference between corner cases leading to dichotomies between smart and satisfying play, and <em><strong>the end results of every combat or series of combats doing the same</strong></em>.</p><p></p><p>From your responses in this thread, though, I perceive that you haven't read what I wrote......You don't apparently know what I am talking about when I say "smart play", for instance. </p><p></p><p>So, despite Dr. Awkward's feelings to the contrary, it seems to me like you are not actually interested in the POV I am elaborating (on request), but are rather interested in somehow "winning" by a process of eroding the desire of anyone to continue posting a viewpoint you don't endorse.</p><p></p><p>Your earlier dismissive posts certainly point to this conclusion.</p><p></p><p>IMHO, you can only "win" if, at the end of a discussion, you're viewpoint has grown beyond what it was at the start. For example, over the course of this discussion I learned that the problem I see with sandbox play isn't necessarily a problem with episodic play. Staying where you are, though, isn't "winning" and isn't particularly worthwhile.</p><p></p><p>IMHO.</p><p></p><p>YMMV.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4554207, member: 18280"] One of the most disatisfying parts of 3e is how smart play requires a degree of optimization that damages satisfying play. It came up repeatedly on these boards and others. This is the same, in fact, as the dissatisfaction some feel about needing to have a cleric in TSR D&D.....what is smart play isn't necessarily satisfying play. Even so, there is a difference between corner cases leading to dichotomies between smart and satisfying play, and [I][B]the end results of every combat or series of combats doing the same[/B][/I]. From your responses in this thread, though, I perceive that you haven't read what I wrote......You don't apparently know what I am talking about when I say "smart play", for instance. So, despite Dr. Awkward's feelings to the contrary, it seems to me like you are not actually interested in the POV I am elaborating (on request), but are rather interested in somehow "winning" by a process of eroding the desire of anyone to continue posting a viewpoint you don't endorse. Your earlier dismissive posts certainly point to this conclusion. IMHO, you can only "win" if, at the end of a discussion, you're viewpoint has grown beyond what it was at the start. For example, over the course of this discussion I learned that the problem I see with sandbox play isn't necessarily a problem with episodic play. Staying where you are, though, isn't "winning" and isn't particularly worthwhile. IMHO. YMMV. RC [/QUOTE]
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