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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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<blockquote data-quote="Raven Crowking" data-source="post: 4560850" data-attributes="member: 18280"><p>A 2nd level character, without the benefit of spells or magic, who drops to -6 in 3e will, at best, be at -2 the next day (2 hp, +2 hp for medial aid, although that should require a day of bed rest, so the DM is being kind not to leave the bloke at -4). The next day, he can recover a maximum of 8 hit points, bringing him to 6 (or 4, without a kind DM). The day after, he might be ready to adventure again.</p><p></p><p>A 2nd level character, without the benefit of spells or magic, in 4e can surpass the 2nd-day healing of the 3e character without having an extended rest, and can be fully healed following an extended rest.</p><p></p><p>Big difference? Yes.</p><p></p><p>In 3e, a high enough level party can have a wizard teleport them just about anywhere. If the game system then assumed that a fighter of that level ought to be able to teleport himself just about anywhere, 'cause, y'know, he could do it if a wizard were there, and this ability is also not magical, it wouldn't make any more -- or less -- sense then the same claim re: healing.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 4560850, member: 18280"] A 2nd level character, without the benefit of spells or magic, who drops to -6 in 3e will, at best, be at -2 the next day (2 hp, +2 hp for medial aid, although that should require a day of bed rest, so the DM is being kind not to leave the bloke at -4). The next day, he can recover a maximum of 8 hit points, bringing him to 6 (or 4, without a kind DM). The day after, he might be ready to adventure again. A 2nd level character, without the benefit of spells or magic, in 4e can surpass the 2nd-day healing of the 3e character without having an extended rest, and can be fully healed following an extended rest. Big difference? Yes. In 3e, a high enough level party can have a wizard teleport them just about anywhere. If the game system then assumed that a fighter of that level ought to be able to teleport himself just about anywhere, 'cause, y'know, he could do it if a wizard were there, and this ability is also not magical, it wouldn't make any more -- or less -- sense then the same claim re: healing. RC [/QUOTE]
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