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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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<blockquote data-quote="Hussar" data-source="post: 4562333" data-attributes="member: 22779"><p>So, you had no cure light wounds because the DM made getting them virtually impossible. You cannot buy them, so the only way to get them is to make them. And no one spent the feat. </p><p></p><p>Note, I find it very difficult to believe that NO ONE in your group took craft wand. Note, you don't have to cast the spell to make the wand. A wizard with a cleric's help can craft a wand of Cure Light.</p><p></p><p>But, that's fine, no one's saying that you absolutlely MUST have a wand of Cure Light to play the game. What's being said is that a very large number of groups did, in fact, have these wands, and that many game designers, like Paizo and WOTC assumed that you would have these healing sticks available.</p><p></p><p>Then again, I just finished running Paizo's There is No Honor and I'm about 1/2 way into the Bullywug Gambit (1st two modules of the Savage Tide AP) and the party has gathered well over 20 healing potions (18 cure light and 3 cure moderate) just from treasure. So, someone's assuming lots of free healing.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4562333, member: 22779"] So, you had no cure light wounds because the DM made getting them virtually impossible. You cannot buy them, so the only way to get them is to make them. And no one spent the feat. Note, I find it very difficult to believe that NO ONE in your group took craft wand. Note, you don't have to cast the spell to make the wand. A wizard with a cleric's help can craft a wand of Cure Light. But, that's fine, no one's saying that you absolutlely MUST have a wand of Cure Light to play the game. What's being said is that a very large number of groups did, in fact, have these wands, and that many game designers, like Paizo and WOTC assumed that you would have these healing sticks available. Then again, I just finished running Paizo's There is No Honor and I'm about 1/2 way into the Bullywug Gambit (1st two modules of the Savage Tide AP) and the party has gathered well over 20 healing potions (18 cure light and 3 cure moderate) just from treasure. So, someone's assuming lots of free healing. [/QUOTE]
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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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