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Schroedinger's Wounding (Forked Thread: Disappointed in 4e)
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<blockquote data-quote="Hussar" data-source="post: 4562948" data-attributes="member: 22779"><p>It's a bit beyond that though. He states that it is flat out impossible to buy magic items. Which right there, takes it out of the realm of baseline assumptions.</p><p></p><p>Not that there is anything wrong with that. But, if you are moving beyond baseline assumptions (which buying magic items IS part and parcel to) then your campaign is already outside the norm. Heck, most of my campaigns have also been outside the norm. It isn't until my current campaign that I would say that we are playing anywhere near what is typical. But, I do admit that freely. My World's Largest Dungeon campaign was not baseline and was an outlier. My high RP Scarred Lands campaign with almost zero combat was an outlier. My naval based campaign was an outlier.</p><p></p><p>There's nothing wrong with that. But, it is playing outside the base assumptions of the game. The game certainly assumes that magic items are easily available. That you or I choose not to play that way is fine, but, let's be honest enough to admit that we are moving beyond what's standard.</p><p></p><p>RC's apparently trying to claim that a "No cleric" campaign is any sort of normal for play now. Are you going to stand with that one too?</p><p></p><p></p><p></p><p>Note, I never stated universal.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4562948, member: 22779"] It's a bit beyond that though. He states that it is flat out impossible to buy magic items. Which right there, takes it out of the realm of baseline assumptions. Not that there is anything wrong with that. But, if you are moving beyond baseline assumptions (which buying magic items IS part and parcel to) then your campaign is already outside the norm. Heck, most of my campaigns have also been outside the norm. It isn't until my current campaign that I would say that we are playing anywhere near what is typical. But, I do admit that freely. My World's Largest Dungeon campaign was not baseline and was an outlier. My high RP Scarred Lands campaign with almost zero combat was an outlier. My naval based campaign was an outlier. There's nothing wrong with that. But, it is playing outside the base assumptions of the game. The game certainly assumes that magic items are easily available. That you or I choose not to play that way is fine, but, let's be honest enough to admit that we are moving beyond what's standard. RC's apparently trying to claim that a "No cleric" campaign is any sort of normal for play now. Are you going to stand with that one too? Note, I never stated universal. [/QUOTE]
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