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Sci-Fantasy, 'Crunchy Rules' System, Role-Playing and Story-Driven Game Soon on Kindl
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<blockquote data-quote="Omnicient Amnesiac" data-source="post: 5625032" data-attributes="member: 90170"><p><strong>Update on Release Time</strong></p><p></p><p>The final draft of the Morterth character creation book is mostly assembled and being crafted pretty seamlessly thanks to the year and four months of drafting the whole game so far. It might be done before August, but I'm wagering it will be next month before I can place it on Kindle UK and Germany.</p><p></p><p>The character creation system involves a process of determining your life prior to becoming an adventurer through card draws and sometimes dice rolls which give both the element of random determinations of one's environment and choices with each card or dice result. This method helps very much with illustrating the highly detailed setting by taking you through an interesting path of choices and events. The basic elements are yours to mold into a story in this very role-play aligned and entertaining system, and the modular nature of the table results make the five hundred or so paths of adventure one can travel along on during gameplay much easier to understand and assimilate.</p><p></p><p>I'm enthusiastically awaiting the day it is done, and I can place it proudly on Kindle. Just a few more sections and I'm done at last with the first of the four books!</p></blockquote><p></p>
[QUOTE="Omnicient Amnesiac, post: 5625032, member: 90170"] [b]Update on Release Time[/b] The final draft of the Morterth character creation book is mostly assembled and being crafted pretty seamlessly thanks to the year and four months of drafting the whole game so far. It might be done before August, but I'm wagering it will be next month before I can place it on Kindle UK and Germany. The character creation system involves a process of determining your life prior to becoming an adventurer through card draws and sometimes dice rolls which give both the element of random determinations of one's environment and choices with each card or dice result. This method helps very much with illustrating the highly detailed setting by taking you through an interesting path of choices and events. The basic elements are yours to mold into a story in this very role-play aligned and entertaining system, and the modular nature of the table results make the five hundred or so paths of adventure one can travel along on during gameplay much easier to understand and assimilate. I'm enthusiastically awaiting the day it is done, and I can place it proudly on Kindle. Just a few more sections and I'm done at last with the first of the four books! [/QUOTE]
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Sci-Fantasy, 'Crunchy Rules' System, Role-Playing and Story-Driven Game Soon on Kindl
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