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<blockquote data-quote="Charlaquin" data-source="post: 7631961" data-attributes="member: 6779196"><p>In my opinion, fantasy is at its best when it doesn’t matter whether it’s magic or science. Are the stars portals to the Far Realm? Are they pinpricks in the plane’s crystal sphere bored by nautaloid spelljammers? Or are they balls of nuclear energy light years away? These are interesting questions for scholars of the arcane to ponder in their ivory towers, but at the end of the day what matters is that they’re lights in the sky, and Aberrant creatures came from them to our world. Are dwarven-made weapons better because of the ritual significance they put on smithing? The specific ritual processes they perform while they do their craft? The runes they carve in the weapons? Or simply advanced metallurgical techniques they employ? Who cares, Dwarven weapons are better, the reason they’re better doesn’t really matter.</p><p></p><p>Because of this, one of my world building design goals is to leave these things ambiguous. Leave the possibility of scientific explanation, without weighing in on whether or not it’s The Truth.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7631961, member: 6779196"] In my opinion, fantasy is at its best when it doesn’t matter whether it’s magic or science. Are the stars portals to the Far Realm? Are they pinpricks in the plane’s crystal sphere bored by nautaloid spelljammers? Or are they balls of nuclear energy light years away? These are interesting questions for scholars of the arcane to ponder in their ivory towers, but at the end of the day what matters is that they’re lights in the sky, and Aberrant creatures came from them to our world. Are dwarven-made weapons better because of the ritual significance they put on smithing? The specific ritual processes they perform while they do their craft? The runes they carve in the weapons? Or simply advanced metallurgical techniques they employ? Who cares, Dwarven weapons are better, the reason they’re better doesn’t really matter. Because of this, one of my world building design goals is to leave these things ambiguous. Leave the possibility of scientific explanation, without weighing in on whether or not it’s The Truth. [/QUOTE]
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