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<blockquote data-quote="Greenfield" data-source="post: 7632807" data-attributes="member: 6669384"><p>Monsters have blood. Depending on how exotic the critter the blood may have some odd characteristics, but even that is mostly for color.</p><p></p><p></p><p></p><p>So, to put it simply, is Metaphysics a subset of Physics?</p><p></p><p>No. Physics is science, subject to reproducibility. Condition A results in Effect B, every time.</p><p></p><p>Metaphysics is an "art". Fifteen different people can say the same words, repeat the same gestures and fiddle the same materials and maybe one of them gets a result. And if several of them do get results they may or may not be the same. (Even two people casting the same spell may result in different effects, in scale, range, shape or visual appearance.)</p><p></p><p>The same person repeating the same words, gestures etc a dozen times will probably run out of that spell/spell slot before they're done. So no, it's not a science.</p><p></p><p></p><p></p><p>I've been in maybe two games in 40+ years of D&D where that ever came up. Characters seldom, if ever, travel so far that they can see if the world is round. From their POV, the world looks flat, and it looks like the sun rises in the east and sets in the west.</p><p></p><p>So, does the heavier object fall faster? In some games, yes, in others no.</p><p></p><p></p><p></p><p>They're separate. In a science based world, we'd call them different quantum states. In a mystically based world they're called "different planes of being." If you're asking for a real world explanation, I don't know if quantum physics qualifies, but it's as close as you'll get.</p><p></p><p></p><p>In classic terms "Adamant" was the name for meteoric nickle-iron, seen as "embers from the forge of the gods". Mithral might just be a different name for another metal or alloy, such as titanium.</p><p></p><p>Bottom line, does it really matter?</p><p></p><p>I'm serious about that last question, by the way. Magic, by its very nature, violates physical laws as we know them. As soon as that enters the scene, any attempt to rationalize a real world explanation goes out the window. It's a fantasy game, emphasis on "fantasy"</p><p></p><p>I'm just sending this into the ether in hope of receiving insightful responses.</p></blockquote><p>[/QUOTE]</p>
[QUOTE="Greenfield, post: 7632807, member: 6669384"] Monsters have blood. Depending on how exotic the critter the blood may have some odd characteristics, but even that is mostly for color. So, to put it simply, is Metaphysics a subset of Physics? No. Physics is science, subject to reproducibility. Condition A results in Effect B, every time. Metaphysics is an "art". Fifteen different people can say the same words, repeat the same gestures and fiddle the same materials and maybe one of them gets a result. And if several of them do get results they may or may not be the same. (Even two people casting the same spell may result in different effects, in scale, range, shape or visual appearance.) The same person repeating the same words, gestures etc a dozen times will probably run out of that spell/spell slot before they're done. So no, it's not a science. I've been in maybe two games in 40+ years of D&D where that ever came up. Characters seldom, if ever, travel so far that they can see if the world is round. From their POV, the world looks flat, and it looks like the sun rises in the east and sets in the west. So, does the heavier object fall faster? In some games, yes, in others no. They're separate. In a science based world, we'd call them different quantum states. In a mystically based world they're called "different planes of being." If you're asking for a real world explanation, I don't know if quantum physics qualifies, but it's as close as you'll get. In classic terms "Adamant" was the name for meteoric nickle-iron, seen as "embers from the forge of the gods". Mithral might just be a different name for another metal or alloy, such as titanium. Bottom line, does it really matter? I'm serious about that last question, by the way. Magic, by its very nature, violates physical laws as we know them. As soon as that enters the scene, any attempt to rationalize a real world explanation goes out the window. It's a fantasy game, emphasis on "fantasy" I'm just sending this into the ether in hope of receiving insightful responses.[/QUOTE] [/QUOTE]
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