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<blockquote data-quote="Eltab" data-source="post: 6981048" data-attributes="member: 6803337"><p>One passenger's room has a crate that is spray-painted DO NOT OPEN. If they open it anyways, the PCs release a gas that makes them sick now and eventually kills them - preferably in small dollops, so the Scientist PC can figure out the cure. The crate had a sample of off-planet atmosphere in it, loaded with alien germs or viruses. The passenger's laptop computer / whatever has a few files describing what is in the crate, and the nature of the danger it poses. Plus a bunch of other personal files that have no bearing on the problem whatsoever - maybe he writes amateur song lyrics in his spare time.</p><p></p><p>The Star of Zimbabwe - a lost-under-mysterious-circumstances huge precious stone jewel - is in one passenger's luggage. How did THAT get in there?</p><p></p><p>The ship's comm system is sending out a directed beam calling for help. That help arrives while the PCs are distracted with other problems. The 'help' might be the police, or a business partner, or smugglers, or a particular band of pirates, or ...</p><p></p><p>A 'ghost ship' is detected on sensors while the PCs are investigating this very real ship. The 'ghost' is an ancient derelict or ship from legend (2001's USS Discovery?). If the PCs get back aboard their own ship to investigate the newcomer, BOTH ships fade off their scanners. If they stay aboard the abandoned ship, THEIR ship disappears. Now they have to get the abandoned ship up and running enough to limp to a port.</p><p></p><p>The Police arrive and decide the PCs must be who attacked the drifting derelict. Or The Navy is using the derelict for boarding party practice, but didn't tell everybody else to stay away.</p><p></p><p>A salvage/repair crew, plus the original ship's crew, show up to take care of the breakdown. They are NOT happy to see the PCs on their ship.</p><p></p><p>The ship's navicomputer has secret military data (hidden asteroid base's orbit, say) in it. WHY?</p><p></p><p>A secret society living in the far reaches of the system has rented this freighter to deliver some supplies. There is enough information that the PCs and their ship could make the rendezvous, if they wanted. The secret society is known only to like their privacy and not appreciate visitors.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6981048, member: 6803337"] One passenger's room has a crate that is spray-painted DO NOT OPEN. If they open it anyways, the PCs release a gas that makes them sick now and eventually kills them - preferably in small dollops, so the Scientist PC can figure out the cure. The crate had a sample of off-planet atmosphere in it, loaded with alien germs or viruses. The passenger's laptop computer / whatever has a few files describing what is in the crate, and the nature of the danger it poses. Plus a bunch of other personal files that have no bearing on the problem whatsoever - maybe he writes amateur song lyrics in his spare time. The Star of Zimbabwe - a lost-under-mysterious-circumstances huge precious stone jewel - is in one passenger's luggage. How did THAT get in there? The ship's comm system is sending out a directed beam calling for help. That help arrives while the PCs are distracted with other problems. The 'help' might be the police, or a business partner, or smugglers, or a particular band of pirates, or ... A 'ghost ship' is detected on sensors while the PCs are investigating this very real ship. The 'ghost' is an ancient derelict or ship from legend (2001's USS Discovery?). If the PCs get back aboard their own ship to investigate the newcomer, BOTH ships fade off their scanners. If they stay aboard the abandoned ship, THEIR ship disappears. Now they have to get the abandoned ship up and running enough to limp to a port. The Police arrive and decide the PCs must be who attacked the drifting derelict. Or The Navy is using the derelict for boarding party practice, but didn't tell everybody else to stay away. A salvage/repair crew, plus the original ship's crew, show up to take care of the breakdown. They are NOT happy to see the PCs on their ship. The ship's navicomputer has secret military data (hidden asteroid base's orbit, say) in it. WHY? A secret society living in the far reaches of the system has rented this freighter to deliver some supplies. There is enough information that the PCs and their ship could make the rendezvous, if they wanted. The secret society is known only to like their privacy and not appreciate visitors. [/QUOTE]
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