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Scimitar Dance + Frost Weapons
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<blockquote data-quote="DracoSuave" data-source="post: 5060057" data-attributes="member: 71571"><p>All Quarterstaffs are staffs (check the weapon table) and can be used as such. Are you going to claim that a Vicious Dagger can't be used as a light blade implement? No? Alright. Continuing on then.</p><p></p><p></p><p></p><p>Staff is a defined weapon group. Wizards can explicitly use staff as an implement. It's no different than the case of Swordmages or Sorcerers... with the exception that there is an specific item type called Staves which carry enchantments that use the rules for implement-proficiency for their powers.</p><p></p><p>Also, those Staves count as Quarterstaffs. So are you claiming that the implement can be used as a weapon of an explicitly stated type, but that the weapon cannot be used as an implement of an explicitly stated type? That the word 'staff' in the weapons list somehow does not refer to 'staff' as in the wizard list? And that somehow, 'heavy blade' can be used this way without problems, but 'staff' is magically different?</p><p></p><p>Quote the rule for this, son. But, the FAQ is quite clear: Weapon Focus in Staff works with implement powers. That's the example they give.</p><p></p><p>Further, I checked the sections of the PHB on Powers, and Weapons. I noticed that no part of these text state that the powers of a magical weapon can only be used with Weapon powers.</p><p></p><p>Could you please find that for me?</p><p></p><p>Lastly, I give as example the daggers made for a sorcerer, which, if it were as you claimed, would never work. Specifically the one that alters odd/even stuff. Sorcerers don't have weapon powers... if it were as you said, a weapon (Tooth of Chaos, as an example) that specifically modifies sorcerer powers would not work.</p><p></p><p>So, your idea that powers on weapons don't work on implement powers is bunk, and defeated by the existance of weapon powers that are designed to do exactly that.</p><p></p><p></p><p></p><p>No, good sir, I don't believe I will rephrase anything.</p><p></p><p></p><p></p><p>It doesn't say that.</p><p></p><p>It says 'Nothing that modifies weapon damage works with this.'</p><p></p><p>That's a completely different, and far less inclusive statement.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5060057, member: 71571"] All Quarterstaffs are staffs (check the weapon table) and can be used as such. Are you going to claim that a Vicious Dagger can't be used as a light blade implement? No? Alright. Continuing on then. Staff is a defined weapon group. Wizards can explicitly use staff as an implement. It's no different than the case of Swordmages or Sorcerers... with the exception that there is an specific item type called Staves which carry enchantments that use the rules for implement-proficiency for their powers. Also, those Staves count as Quarterstaffs. So are you claiming that the implement can be used as a weapon of an explicitly stated type, but that the weapon cannot be used as an implement of an explicitly stated type? That the word 'staff' in the weapons list somehow does not refer to 'staff' as in the wizard list? And that somehow, 'heavy blade' can be used this way without problems, but 'staff' is magically different? Quote the rule for this, son. But, the FAQ is quite clear: Weapon Focus in Staff works with implement powers. That's the example they give. Further, I checked the sections of the PHB on Powers, and Weapons. I noticed that no part of these text state that the powers of a magical weapon can only be used with Weapon powers. Could you please find that for me? Lastly, I give as example the daggers made for a sorcerer, which, if it were as you claimed, would never work. Specifically the one that alters odd/even stuff. Sorcerers don't have weapon powers... if it were as you said, a weapon (Tooth of Chaos, as an example) that specifically modifies sorcerer powers would not work. So, your idea that powers on weapons don't work on implement powers is bunk, and defeated by the existance of weapon powers that are designed to do exactly that. No, good sir, I don't believe I will rephrase anything. It doesn't say that. It says 'Nothing that modifies weapon damage works with this.' That's a completely different, and far less inclusive statement. [/QUOTE]
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