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SCION: HERO - Discussion
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<blockquote data-quote="KaintheSeeker" data-source="post: 3490428" data-attributes="member: 6663"><p>Name: Anna “Lup0” Barking-Dog (aka Anna 'Lodges')</p><p>Calling: Private Detective</p><p>Pantheon: The Aesir</p><p>Nature: Trickster</p><p>God: Loki</p><p></p><p>Description: A woman of American-Indian decent (Crow Nation) with extensive tattoos on both arms. (Right Arm: Massive wolf in chains (Fenrir), Left Arm: A long monstrous serpent that extends down her arm to her wrist before looping back to bit at it's own tail (Midguard serpent))</p><p></p><p>Background: Born to a single mother on the reservation, Anna's mother was run off by her family's bias towards her 'halfbreed' daughter. As a result she grew up in the gutter of the Dallas/Fort Worth area as her mother moved from job to job (typically 2 or 3 jobs at once) while trying to keep a daughter who seemed cursed to get into trouble at the very least opportunity.</p><p>Despite this she learned a code to live by. Honor your word. Family matters. Return good for good, and bad for bad.</p><p> </p><p>She learned quickly she could lie with the best and play nearly anyone for a patsy but typically she used her knack for guile to keep out of trouble and to avoid the gangs that ran the areas she lived in. Occasionally she would turn the tables on those who fleeced the weak and gullible. </p><p>Then her mother was gunned down and she was written off as 'wrong place-wrong time'. Lupo turned her knack for reading a scene, asking questions that people couldn't avoid answering and manipulating people to work. Soon enough she found out who was in the car that gunned her mother down, and who they were gunning for. A word here, a rumor there, and she had the two gangs moving towards a 'truce'. She managed to be there at the right moment, and suddenly.. her world changed.</p><p></p><p>She could see the threads of the event as her machinations came to fruition. It was as if a sheet had been lifted and the real world came into focus. She had been good at manipulating people before, but now she was unbelievable. In ten minutes, she had almost all the gang members of both gangs shooting at each other. When it was all said and done, she found herself and one other standing in the ruins of the truce. Her father, Loki, who had come to help her though her revenge and ensuing Visitation.</p><p>She wandered though a variety of events as she grew in power and knowledge, falling in with an uncle of hers who was an investigator. She picked up her license as she turned 19 and started up her own firm.</p><p></p><p>She muddled though her life, and the odd 'event' and 'favor' for her father. An investigation into a vanished coed led her into conflict with a 'half sister' who had sided with the titans in an elaborate scheme with giant-blood tainted crystal meth. When the smoke cleared, she and her ally (a scion of Thor) were the only ones standing. The renegade scion and her ally, a scion of Raiden, had been killed in the fight along with a trio of giants. The fallout from that fight came back to haunt her as she was informed by a messenger that she 'owed' a debt of honor to Raiden and was sent to Japan to make amends.</p><p></p><p>[CODE]</p><p>ATTRIBUTES (8/6/4)</p><p>Strength: 2 Perception: 4 Charisma: 3</p><p>Dexterity: 3 [2] Intelligence: 3 Manipulation: 4 [2]</p><p>Stamina: 2 Wits: 4[2] Appearance: 2</p><p></p><p>ABILITIES (30)</p><p>Academics: 2 Athletics: 2 Awareness: 3</p><p>Brawl (F): 2 Control: 2 Empathy (F) 2</p><p>Investigation: 2 Larceny (F): 3 Marksmanship: 2</p><p>Melee: 2 Occult (F): 2 Presence: 2</p><p>Stealth (F): 4 Survival: 1 Thrown: 1</p><p></p><p>Birthrights</p><p>Relic: Ring 3 (Access: Chaos, Fire. Guide) </p><p>Guide: Coyote Spirit: 3</p><p></p><p>Virtues: Will Power: 6/6</p><p>Courage 2 Legend: 3(9/9)</p><p>Endurance 3 Health: 0/-1/-1/-2/-2/-4</p><p>Expression 3 Soak: A:0/L:1/B:2</p><p>Loyalty 2 Armor:</p><p></p><p>Dodge Defense: (Dex: 3 + Athletics: 2 + Legend: 3/2 =4) </p><p>Parry Defense: (Dex: 3 + Brawl/Melee 2 + Legend:3 + Weapon +?/2)</p><p></p><p>Weapons</p><p></p><p>Boons (10/10) Knacks</p><p>Epic Manipulation: 2 God's Honest, Takes One to Know One,</p><p> Blurt It Out</p><p>Epic Wits:2 Instant Investigator, Rabbit Reflexes</p><p>Epic Dexterity: 2 Lightning Sprinter, Untouchable Oppoent </p><p>Chaos: Eye of the Storm, Hornet's Nest</p><p>Fire: Fire Immunity</p><p></p><p>BP (15/)</p><p>Legend +1(7), Virtue +1 (3), Birthrights +1 (1), Knack +1(3), Ability +1 (1, Favored)</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="KaintheSeeker, post: 3490428, member: 6663"] Name: Anna “Lup0” Barking-Dog (aka Anna 'Lodges') Calling: Private Detective Pantheon: The Aesir Nature: Trickster God: Loki Description: A woman of American-Indian decent (Crow Nation) with extensive tattoos on both arms. (Right Arm: Massive wolf in chains (Fenrir), Left Arm: A long monstrous serpent that extends down her arm to her wrist before looping back to bit at it's own tail (Midguard serpent)) Background: Born to a single mother on the reservation, Anna's mother was run off by her family's bias towards her 'halfbreed' daughter. As a result she grew up in the gutter of the Dallas/Fort Worth area as her mother moved from job to job (typically 2 or 3 jobs at once) while trying to keep a daughter who seemed cursed to get into trouble at the very least opportunity. Despite this she learned a code to live by. Honor your word. Family matters. Return good for good, and bad for bad. She learned quickly she could lie with the best and play nearly anyone for a patsy but typically she used her knack for guile to keep out of trouble and to avoid the gangs that ran the areas she lived in. Occasionally she would turn the tables on those who fleeced the weak and gullible. Then her mother was gunned down and she was written off as 'wrong place-wrong time'. Lupo turned her knack for reading a scene, asking questions that people couldn't avoid answering and manipulating people to work. Soon enough she found out who was in the car that gunned her mother down, and who they were gunning for. A word here, a rumor there, and she had the two gangs moving towards a 'truce'. She managed to be there at the right moment, and suddenly.. her world changed. She could see the threads of the event as her machinations came to fruition. It was as if a sheet had been lifted and the real world came into focus. She had been good at manipulating people before, but now she was unbelievable. In ten minutes, she had almost all the gang members of both gangs shooting at each other. When it was all said and done, she found herself and one other standing in the ruins of the truce. Her father, Loki, who had come to help her though her revenge and ensuing Visitation. She wandered though a variety of events as she grew in power and knowledge, falling in with an uncle of hers who was an investigator. She picked up her license as she turned 19 and started up her own firm. She muddled though her life, and the odd 'event' and 'favor' for her father. An investigation into a vanished coed led her into conflict with a 'half sister' who had sided with the titans in an elaborate scheme with giant-blood tainted crystal meth. When the smoke cleared, she and her ally (a scion of Thor) were the only ones standing. The renegade scion and her ally, a scion of Raiden, had been killed in the fight along with a trio of giants. The fallout from that fight came back to haunt her as she was informed by a messenger that she 'owed' a debt of honor to Raiden and was sent to Japan to make amends. [CODE] ATTRIBUTES (8/6/4) Strength: 2 Perception: 4 Charisma: 3 Dexterity: 3 [2] Intelligence: 3 Manipulation: 4 [2] Stamina: 2 Wits: 4[2] Appearance: 2 ABILITIES (30) Academics: 2 Athletics: 2 Awareness: 3 Brawl (F): 2 Control: 2 Empathy (F) 2 Investigation: 2 Larceny (F): 3 Marksmanship: 2 Melee: 2 Occult (F): 2 Presence: 2 Stealth (F): 4 Survival: 1 Thrown: 1 Birthrights Relic: Ring 3 (Access: Chaos, Fire. Guide) Guide: Coyote Spirit: 3 Virtues: Will Power: 6/6 Courage 2 Legend: 3(9/9) Endurance 3 Health: 0/-1/-1/-2/-2/-4 Expression 3 Soak: A:0/L:1/B:2 Loyalty 2 Armor: Dodge Defense: (Dex: 3 + Athletics: 2 + Legend: 3/2 =4) Parry Defense: (Dex: 3 + Brawl/Melee 2 + Legend:3 + Weapon +?/2) Weapons Boons (10/10) Knacks Epic Manipulation: 2 God's Honest, Takes One to Know One, Blurt It Out Epic Wits:2 Instant Investigator, Rabbit Reflexes Epic Dexterity: 2 Lightning Sprinter, Untouchable Oppoent Chaos: Eye of the Storm, Hornet's Nest Fire: Fire Immunity BP (15/) Legend +1(7), Virtue +1 (3), Birthrights +1 (1), Knack +1(3), Ability +1 (1, Favored) [/CODE] [/QUOTE]
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