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<blockquote data-quote="Jeremy" data-source="post: 1325665" data-attributes="member: 4036"><p><strong>Name:</strong> "Mantis", Gabriel Lanshorn</p><p><strong>Class:</strong> Fighter</p><p><strong>Race:</strong> Insectile Feral Human</p><p><strong>Size/Type:</strong> Medium Aberration</p><p><strong>Gender:</strong> Male</p><p><strong>Alignment:</strong> Neutral</p><p><strong>Deity:</strong> Warriors/Mercenaries</p><p> </p><p><strong>STR:</strong>19 (+4) 13p</p><p><strong>DEX:</strong>17 (+3) 8p</p><p><strong>CON:</strong>16 (+3) 6p</p><p><strong>INT:</strong>10 (+0) 6p</p><p><strong>WIS:</strong>12 (+1) 0p</p><p><strong>CHA:</strong>14 (+2) 6p</p><p> </p><p><strong>Level:</strong>1</p><p><strong>XP:</strong>0/1000</p><p><strong>HP:</strong>40 (1d10+3+27)</p><p><strong>BAB:</strong>+1</p><p><strong>Grapple:</strong>+5</p><p><strong>Init:</strong>+4</p><p><strong>Spd:</strong>40' walk, 30' climb</p><p><strong>AC:</strong>25 (+4 armor, +3 Dex, +8 Natural) (Touch:13, Flat-footed:22)</p><p><strong>SV:</strong>Fort +5, Ref +4, Will +1</p><p> </p><p><strong>Atk:</strong></p><p>Light Pick +6 (1d4+4 melee, 20/x4); or </p><p>Dart +4 (1d4+4 ranged, 20/x2); or </p><p>Claw +5 (1d6+4 melee, 20/x2)</p><p> </p><p><strong>Full Attack:</strong></p><p>light pick +4 (1d4+4 melee), and 3 light picks +4 (1d4+2 melee); or</p><p>dart +2 (1d4+4 ranged, 20 ft), and 3 darts +2 (1d4+2 ranged, 20 ft); or</p><p>claw +3 (1d6+4 melee), and 3 claws +3 (1d6+2 melee)</p><p> </p><p><strong>Languages:</strong> Common</p><p> </p><p><strong>Abilities:</strong></p><p><em>Fighter abilities:</em></p><p>Bonus Feats x1</p><p> </p><p><em>Feral abilities:</em></p><p>Speed +10'</p><p>6 Natural Armor</p><p>Improved Grab (Ex)</p><p>Darkvision 60'</p><p>Fast Healing 2</p><p>+4 Str, -2 Dex, +2 Con, -4 Int, +2 Wis</p><p> </p><p><em>Insectile abilities:</em></p><p>Climb Speed</p><p>+2 Natural Armor</p><p>Tremorsense (Ex) 60'</p><p>Wide Vision (Ex): +4 spot, cannot be flanked</p><p>-2 Str, +4 Dex, +2 Wis</p><p> </p><p><em>Human abilities:</em></p><p>Bonus Feat</p><p>Bonus Skills</p><p> </p><p><em>Scion:</em></p><p>Spells known: 4/2</p><p>Spells per day: 5/4</p><p> </p><p>Level 0: </p><p>-Prestidigitation</p><p>-Purify Food/Drink</p><p>-Mage Hand</p><p>-Ghost Sound</p><p>Level 1:</p><p>-Bless</p><p>-Divine Favor</p><p> </p><p><strong>Feats:</strong></p><p>Quick Draw</p><p>Multiweapon Fighting</p><p>Weapon Focus: Light Pick</p><p> </p><p><strong>Skills:</strong></p><p>Skill Points: 12 ((3+0Int)x4) Max Ranks: 4/2</p><p> </p><p>Intimidate +6</p><p>Jump +6</p><p>Spot +7</p><p> </p><p><strong>Equipment:</strong></p><p>Traveler's outfit (Free)</p><p>Chain Shirt (100 gp)</p><p>Light Pick (4) (24 gp)</p><p>Dart (8) (4 gp)</p><p> </p><p>Backpack (2 gp)</p><p>Bedroll (1 sp)</p><p>Sack (1 sp)</p><p>Trail Rations (6 days) (3 gp)</p><p>Waterskin (1 gp)</p><p> </p><p>Beltpouch (1 gp)</p><p>Flint and Steel (1 gp)</p><p> </p><p><em>Total Weight:</em> 72lb </p><p> </p><p><em>Encumberance:</em></p><p>Light: 116</p><p>Medium: 233</p><p>Heavy: 350</p><p>Lift: 700</p><p>Push: 1750</p><p> </p><p><strong>Money:</strong> 52gp 8sp</p><p> </p><p><strong>Age:</strong> 19</p><p><strong>Height:</strong> 6'0"</p><p><strong>Weight:</strong> 213lb</p><p><strong>Eyes:</strong> Freakishly large green eyes with black pupils and no sclera</p><p><strong>Hair:</strong> Black Tufts and Bristles</p><p><strong>Skin:</strong> Dark Green Carapace with Black Spots</p><p> </p><p><em>Appearance:</em> He would stand taller, but he perpetually walks low and balanced like he is ready to spring into action. This freakish humanoid has a oddly shaped head with overly huge eyes lacking any whites, just pale green with solid black pupils.</p><p> </p><p>He wears a split down the back doeskin over coat that is segmented to hang over his secondary arms when not needed and still allow for movement when decisive action is required. Armbands around each upper arm hold throwing darts while serrated picks hang from loops about his person.</p><p> </p><p>Little is left of him that makes him resemble a humanoid any longer. Thick dark green carapace covers him now and his hands have become exaggeratedly wicked claws with chitonous barbs on his forearms.</p><p> </p><p>When covered he looks like some strange monster in a poncho. The clicks and pops of his speech does little to help this.</p><p> </p><p><em>Personality:</em> Direct and blunt he tends to say what he means and do what he says. He has little patience for stalling and when diplomacy is the most expedient way to solve things he is not adverse to it, but he'd just as soon do something rather than talk about doing something.</p><p> </p><p>Having lost his former life and friends he is somewhat fearless now having nothing left to lose. He enjoys being around others of his kind as their companionship reminds him of his humanity.</p><p> </p><p>Mantis has developed an appaling taste for living flesh. Dead meat will suffice though, the more fresh the better.</p></blockquote><p></p>
[QUOTE="Jeremy, post: 1325665, member: 4036"] [b]Name:[/b] "Mantis", Gabriel Lanshorn [b]Class:[/b] Fighter [b]Race:[/b] Insectile Feral Human [b]Size/Type:[/b] Medium Aberration [b]Gender:[/b] Male [b]Alignment:[/b] Neutral [b]Deity:[/b] Warriors/Mercenaries [b]STR:[/b]19 (+4) 13p [b]DEX:[/b]17 (+3) 8p [b]CON:[/b]16 (+3) 6p [b]INT:[/b]10 (+0) 6p [b]WIS:[/b]12 (+1) 0p [b]CHA:[/b]14 (+2) 6p [b]Level:[/b]1 [b]XP:[/b]0/1000 [b]HP:[/b]40 (1d10+3+27) [b]BAB:[/b]+1 [b]Grapple:[/b]+5 [b]Init:[/b]+4 [b]Spd:[/b]40' walk, 30' climb [b]AC:[/b]25 (+4 armor, +3 Dex, +8 Natural) (Touch:13, Flat-footed:22) [b]SV:[/b]Fort +5, Ref +4, Will +1 [b]Atk:[/b] Light Pick +6 (1d4+4 melee, 20/x4); or Dart +4 (1d4+4 ranged, 20/x2); or Claw +5 (1d6+4 melee, 20/x2) [b]Full Attack:[/b] light pick +4 (1d4+4 melee), and 3 light picks +4 (1d4+2 melee); or dart +2 (1d4+4 ranged, 20 ft), and 3 darts +2 (1d4+2 ranged, 20 ft); or claw +3 (1d6+4 melee), and 3 claws +3 (1d6+2 melee) [b]Languages:[/b] Common [b]Abilities:[/b] [i]Fighter abilities:[/i] Bonus Feats x1 [i]Feral abilities:[/i] Speed +10' 6 Natural Armor Improved Grab (Ex) Darkvision 60' Fast Healing 2 +4 Str, -2 Dex, +2 Con, -4 Int, +2 Wis [i]Insectile abilities:[/i] Climb Speed +2 Natural Armor Tremorsense (Ex) 60' Wide Vision (Ex): +4 spot, cannot be flanked -2 Str, +4 Dex, +2 Wis [i]Human abilities:[/i] Bonus Feat Bonus Skills [i]Scion:[/i] Spells known: 4/2 Spells per day: 5/4 Level 0: -Prestidigitation -Purify Food/Drink -Mage Hand -Ghost Sound Level 1: -Bless -Divine Favor [b]Feats:[/b] Quick Draw Multiweapon Fighting Weapon Focus: Light Pick [b]Skills:[/b] Skill Points: 12 ((3+0Int)x4) Max Ranks: 4/2 Intimidate +6 Jump +6 Spot +7 [b]Equipment:[/b] Traveler's outfit (Free) Chain Shirt (100 gp) Light Pick (4) (24 gp) Dart (8) (4 gp) Backpack (2 gp) Bedroll (1 sp) Sack (1 sp) Trail Rations (6 days) (3 gp) Waterskin (1 gp) Beltpouch (1 gp) Flint and Steel (1 gp) [i]Total Weight:[/i] 72lb [i]Encumberance:[/i] Light: 116 Medium: 233 Heavy: 350 Lift: 700 Push: 1750 [b]Money:[/b] 52gp 8sp [b]Age:[/b] 19 [b]Height:[/b] 6'0" [b]Weight:[/b] 213lb [b]Eyes:[/b] Freakishly large green eyes with black pupils and no sclera [b]Hair:[/b] Black Tufts and Bristles [b]Skin:[/b] Dark Green Carapace with Black Spots [i]Appearance:[/i] He would stand taller, but he perpetually walks low and balanced like he is ready to spring into action. This freakish humanoid has a oddly shaped head with overly huge eyes lacking any whites, just pale green with solid black pupils. He wears a split down the back doeskin over coat that is segmented to hang over his secondary arms when not needed and still allow for movement when decisive action is required. Armbands around each upper arm hold throwing darts while serrated picks hang from loops about his person. Little is left of him that makes him resemble a humanoid any longer. Thick dark green carapace covers him now and his hands have become exaggeratedly wicked claws with chitonous barbs on his forearms. When covered he looks like some strange monster in a poncho. The clicks and pops of his speech does little to help this. [i]Personality:[/i] Direct and blunt he tends to say what he means and do what he says. He has little patience for stalling and when diplomacy is the most expedient way to solve things he is not adverse to it, but he'd just as soon do something rather than talk about doing something. Having lost his former life and friends he is somewhat fearless now having nothing left to lose. He enjoys being around others of his kind as their companionship reminds him of his humanity. Mantis has developed an appaling taste for living flesh. Dead meat will suffice though, the more fresh the better. [/QUOTE]
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