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Scorching Ray Build
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<blockquote data-quote="Mistwell" data-source="post: 3333223" data-attributes="member: 2525"><p>You have a high dex, precise shot and point blank shot, and they are ranged touch attacks. So hitting shouldn't be too much of a challenge, though it's an issue that will sometimes come up. Fortunately, it's not a hit or miss tactic - you are shooting 6 rays a round, and can afford to miss with one without it being a huge problem.</p><p></p><p>Hit points will be low I assume. You are a ranged attacker that is a wizard, so it should be played like a wizard. You do have meta-magiced buffs to help, however, and your Incantatrix abilities help with them as well. I might consider switching Necromancy to be the school you lose with Incantatrix, as you will still have access to an empowered False Life if you do that (though you lose out on useful illusions like the image spells, mirror image, and invisibility, so not sure it's a great trade off). You also can metamagic wands with the Incantatrix ability, so that also will help with hit points.</p><p></p><p>AC should be decent. You have enough spell slots for meta-magiced buffs, and your Incantatrix abilities help with them as well. Mirror Image, Invisibility, Mage Armor, etc...will all be available. </p><p></p><p>Saving throws are pretty good actually, though a bit lopsided with that Iron Will in there.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3333223, member: 2525"] You have a high dex, precise shot and point blank shot, and they are ranged touch attacks. So hitting shouldn't be too much of a challenge, though it's an issue that will sometimes come up. Fortunately, it's not a hit or miss tactic - you are shooting 6 rays a round, and can afford to miss with one without it being a huge problem. Hit points will be low I assume. You are a ranged attacker that is a wizard, so it should be played like a wizard. You do have meta-magiced buffs to help, however, and your Incantatrix abilities help with them as well. I might consider switching Necromancy to be the school you lose with Incantatrix, as you will still have access to an empowered False Life if you do that (though you lose out on useful illusions like the image spells, mirror image, and invisibility, so not sure it's a great trade off). You also can metamagic wands with the Incantatrix ability, so that also will help with hit points. AC should be decent. You have enough spell slots for meta-magiced buffs, and your Incantatrix abilities help with them as well. Mirror Image, Invisibility, Mage Armor, etc...will all be available. Saving throws are pretty good actually, though a bit lopsided with that Iron Will in there. [/QUOTE]
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