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<blockquote data-quote="Valanthe the Sleepless" data-source="post: 1451000" data-attributes="member: 135"><p><strong>Aislin the Wrathborne</strong></p><p></p><p>Human, 1st-Level Fighter </p><p> </p><p><strong>Hit Dice:</strong> 1d10+2 (12 hp) </p><p><strong>Alignment:</strong> Chaotic Good </p><p><strong>Initiative:</strong> +1 </p><p><strong>Speed:</strong> 30 ft. in</p><p><strong>Armor Class</strong>: 17 (+4 chain shirt, +2 shield, +1 dex), touch 11, flat-footed 16 </p><p><strong>Base Attack/Grapple:</strong> +1/+4 </p><p><strong>Attack:</strong> Bastardsword +4 melee (1d10+3/19-20/x2) </p><p><strong>Saves:</strong> Fort +4, Ref +1, Will +0 </p><p><strong>Abilities:</strong> Str 16, Dex 12, Con 15, Int 10, Wis 10, Cha 10</p><p><strong>Skills:</strong> Climb +3, Intimidate +4, Jump +3, Ride +1, Spot +1, Swim +5, Use Rope +1</p><p><strong>Languages:</strong> Common </p><p><strong>Feats/Special Abilities:</strong> Power Attack, Cleave, Martial Weapon Prof., Armor Prof. (lt, med, hvy), Simple Weapon Prof., Exotic Weapon Prof., Shield Prof.</p><p></p><p><strong>Equipment:</strong> bastard sword, dagger, chain shirt, heavy wooden shield, traveling clothes, belt pouch, chalk, iron pot, tankard, waterskin,torches, sewing needle, lamp, oil flask, rations, rope, empty flask, fishhook, flint and steel, candles, bedroll, backpack.</p><p></p><p><strong>Background:</strong></p><p>Aislin grew up in a rural village with her mother, Tressa, and her father, Brennan. Life was typical, her family worked the land, and she had a happy childhood. But when she was about 13, it was forever destroyed the day the border raiders came.</p><p></p><p>Most of the men in the village, including her father, were killed defending the village. Her mother and her were brutalized before the horde left the village in ruin. Her idyllic childhood ended that day.</p><p></p><p>The remaining villagers managed to pick up the pieces and put the village back together as best they could. For Aislin, though, it would never be better. Her mother became a shell of the woman she used to be, becoming ill, and eventually passing away.</p><p></p><p>At 15, Aislin had become an angry youth, hating the fact that she couldn’t defend herself or family. With nothing to keep her there anymore, she left her village and old life behind, vowing that she would one day learn to fight. Never again would the past be repeated, she vowed.</p><p></p><p>She managed to make it to the city and find a job and lodging. By night, she waits tables at a respectable inn, the Golden Griffin. It is run by a bear of a man named Callon Tierney. He is tough but has a big heart. He took Aislin in, giving her a job and a place to stay. She also found a school for training in the fighting arts. So during the day she trained.</p><p></p><p>Now 18, she has taken a job guarding a caravan. When she gets back to the city, she still stays with Callon and his family and waits tables in the Golden Griffin between caravan jobs.</p><p></p><p>Aislin is a lot like Callon, tough but fair. She can dish out the hurt but take her lumps too. She does have a fiery temper, though, which sometimes gets her into trouble. She’s working on that.</p></blockquote><p></p>
[QUOTE="Valanthe the Sleepless, post: 1451000, member: 135"] [B]Aislin the Wrathborne[/B] Human, 1st-Level Fighter [B]Hit Dice:[/B] 1d10+2 (12 hp) [B]Alignment:[/B] Chaotic Good [B]Initiative:[/B] +1 [B]Speed:[/B] 30 ft. in [B]Armor Class[/B]: 17 (+4 chain shirt, +2 shield, +1 dex), touch 11, flat-footed 16 [B]Base Attack/Grapple:[/B] +1/+4 [B]Attack:[/B] Bastardsword +4 melee (1d10+3/19-20/x2) [B]Saves:[/B] Fort +4, Ref +1, Will +0 [B]Abilities:[/B] Str 16, Dex 12, Con 15, Int 10, Wis 10, Cha 10 [B]Skills:[/B] Climb +3, Intimidate +4, Jump +3, Ride +1, Spot +1, Swim +5, Use Rope +1 [B]Languages:[/B] Common [B]Feats/Special Abilities:[/B] Power Attack, Cleave, Martial Weapon Prof., Armor Prof. (lt, med, hvy), Simple Weapon Prof., Exotic Weapon Prof., Shield Prof. [B]Equipment:[/B] bastard sword, dagger, chain shirt, heavy wooden shield, traveling clothes, belt pouch, chalk, iron pot, tankard, waterskin,torches, sewing needle, lamp, oil flask, rations, rope, empty flask, fishhook, flint and steel, candles, bedroll, backpack. [B]Background:[/B] Aislin grew up in a rural village with her mother, Tressa, and her father, Brennan. Life was typical, her family worked the land, and she had a happy childhood. But when she was about 13, it was forever destroyed the day the border raiders came. Most of the men in the village, including her father, were killed defending the village. Her mother and her were brutalized before the horde left the village in ruin. Her idyllic childhood ended that day. The remaining villagers managed to pick up the pieces and put the village back together as best they could. For Aislin, though, it would never be better. Her mother became a shell of the woman she used to be, becoming ill, and eventually passing away. At 15, Aislin had become an angry youth, hating the fact that she couldn’t defend herself or family. With nothing to keep her there anymore, she left her village and old life behind, vowing that she would one day learn to fight. Never again would the past be repeated, she vowed. She managed to make it to the city and find a job and lodging. By night, she waits tables at a respectable inn, the Golden Griffin. It is run by a bear of a man named Callon Tierney. He is tough but has a big heart. He took Aislin in, giving her a job and a place to stay. She also found a school for training in the fighting arts. So during the day she trained. Now 18, she has taken a job guarding a caravan. When she gets back to the city, she still stays with Callon and his family and waits tables in the Golden Griffin between caravan jobs. Aislin is a lot like Callon, tough but fair. She can dish out the hurt but take her lumps too. She does have a fiery temper, though, which sometimes gets her into trouble. She’s working on that. [/QUOTE]
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