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Scotley's 4e Swashbuckler
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<blockquote data-quote="stonegod" data-source="post: 5500610" data-attributes="member: 36973"><p>[sblock=OOC]And this is why I don't like non-group init in PbP: I know the savage is dead, but he isn't until WD acts which is long after Wilhelm. So I either kill him myself and force WD to recon or manually delay. Which is what I'll do. Probably a lot.[/sblock]Wilhelm lets the drow drop the orc by the door first. He takes a breath to steady himself, then moves into the fray. Seeing the archer by the bar, he raises <em>Drache</em> and lets off an explosive shot. The heavy bullet shatters is tibia, forcing it back in pain while the old man takes cover behind the bar.[sblock=Actions]Delay until after Malkyr drops the savage. Change to Aspect of Dancing Serpent as Minor. Move to Q4 then use Clever Shot vs Archer at O4: Hit (AC 28), 12 hp, and force it back two squares to M4. End of turn shift to P4 if archer hit, otherwise Q5.[/sblock][sblock=Wilhelm (Dancing Serpent Active)]Wilhelm—Male Human Hunter (Ranger) 4</p><p>Initiative: +7 (+11 w/ Aspect of Pouncing Lynx); Passive Perception: 13, Passive Insight: 20</p><p>HP: 41/41, Bloodied: 20, Surge: 10, Surges left: 8/8</p><p>AC: 21, Fort: 17, Reflex: 22, Will: 15</p><p>Speed: 6</p><p>Action Points: 1/1, Second Wind: Not Used, Milestones: 0</p><p></p><p><span style="color: #44AA44">Aimed Shot</span></p><p><span style="color: #44AA44">Clever Shot</span></p><p><span style="color: #44AA44">Rapid Shot</span></p><p><span style="color: #44AA44">Warning Shot</span></p><p><span style="color: #AA2255">Disruptive Shot x2</span></p><p><span style="color: #44AA44">Aspect of the Pouncing Lynx (active)</span></p><p><span style="color: #44AA44">Aspect of the Dancing Serpent</span></p><p><span style="color: #AA2255">Invigorating Stride</span></p><p><span style="color: goldenrod">Flameburst Superior Musket +1 (daily)</span></p><p><span style="color: goldenrod">Barkskin Hide Armor +1 (daily)</span></p><p><span style="color: goldenrod">2 Potions of Healing</span>[/sblock]</p></blockquote><p></p>
[QUOTE="stonegod, post: 5500610, member: 36973"] [sblock=OOC]And this is why I don't like non-group init in PbP: I know the savage is dead, but he isn't until WD acts which is long after Wilhelm. So I either kill him myself and force WD to recon or manually delay. Which is what I'll do. Probably a lot.[/sblock]Wilhelm lets the drow drop the orc by the door first. He takes a breath to steady himself, then moves into the fray. Seeing the archer by the bar, he raises [i]Drache[/i] and lets off an explosive shot. The heavy bullet shatters is tibia, forcing it back in pain while the old man takes cover behind the bar.[sblock=Actions]Delay until after Malkyr drops the savage. Change to Aspect of Dancing Serpent as Minor. Move to Q4 then use Clever Shot vs Archer at O4: Hit (AC 28), 12 hp, and force it back two squares to M4. End of turn shift to P4 if archer hit, otherwise Q5.[/sblock][sblock=Wilhelm (Dancing Serpent Active)]Wilhelm—Male Human Hunter (Ranger) 4 Initiative: +7 (+11 w/ Aspect of Pouncing Lynx); Passive Perception: 13, Passive Insight: 20 HP: 41/41, Bloodied: 20, Surge: 10, Surges left: 8/8 AC: 21, Fort: 17, Reflex: 22, Will: 15 Speed: 6 Action Points: 1/1, Second Wind: Not Used, Milestones: 0 [color=#44AA44]Aimed Shot Clever Shot Rapid Shot Warning Shot[/color] [color=#AA2255]Disruptive Shot x2[/color] [color=#44AA44]Aspect of the Pouncing Lynx (active) Aspect of the Dancing Serpent[/color] [color=#AA2255]Invigorating Stride[/color] [color=goldenrod]Flameburst Superior Musket +1 (daily) Barkskin Hide Armor +1 (daily) 2 Potions of Healing[/color][/sblock] [/QUOTE]
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