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Scotley's and Leif's Constables of the 14th Ward [3.5E D&D] [OOC 02]
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<blockquote data-quote="Leif" data-source="post: 5840293" data-attributes="member: 48762"><p><strong>Char Gen Methods</strong></p><p></p><p>I just found this really cool method for generating a character -- found it right here on ENWorld! Here it is:</p><p></p><p></p><p>1. The player chooses a class, and then chooses 1 primary ability and 1 secondary ability.</p><p>2. For the primary ability, she rolls 14 + 1d4.</p><p>3. For the secondary ability, she rolls 12 + 1d6.</p><p>4. For the other four abilities, she rolls 4d6, drop the lowest, in order. That is, Str, Dex, Con, Int, Wis, Chr, skipping over her primary and secondary ability.</p><p></p><p>My only question is: What do you do if the secondary or "other" abilities wind up being higher than the primary ability because of bad luck? Do you permit any re-shuffling, or is that just tough luck? And how about if the DM gave the PCs a boost by making it 15+1d4 for primary, and 13+1d6 for secondary?</p></blockquote><p></p>
[QUOTE="Leif, post: 5840293, member: 48762"] [b]Char Gen Methods[/b] I just found this really cool method for generating a character -- found it right here on ENWorld! Here it is: 1. The player chooses a class, and then chooses 1 primary ability and 1 secondary ability. 2. For the primary ability, she rolls 14 + 1d4. 3. For the secondary ability, she rolls 12 + 1d6. 4. For the other four abilities, she rolls 4d6, drop the lowest, in order. That is, Str, Dex, Con, Int, Wis, Chr, skipping over her primary and secondary ability. My only question is: What do you do if the secondary or "other" abilities wind up being higher than the primary ability because of bad luck? Do you permit any re-shuffling, or is that just tough luck? And how about if the DM gave the PCs a boost by making it 15+1d4 for primary, and 13+1d6 for secondary? [/QUOTE]
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Scotley's and Leif's Constables of the 14th Ward [3.5E D&D] [OOC 02]
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