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Scotley's and Leif's Constables of the 14th Ward - Main Action Thread [3.5E D&D] [IC 04]
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<blockquote data-quote="Scotley" data-source="post: 6953005" data-attributes="member: 11520"><p>Zane grits his teeth and cuts into a devil. The creatures are not happy about the wounds or the good magic flooding their normally evil domain. With grunts and curses in their infernal language the strike out with the glaives. Despite some impressive looking wielding of pole-arms only Zane and Raul are hit (for 11, and 8 respectively see note on infernal wounds). Blood flows freely from the cuts. OOC: Actions for all please. </p><p></p><p>[sblock=Infernal Wounds]nfernal Wound (Su)</p><p></p><p>The damage a bearded devil deals with its glaive inflicts persistent wounds that cause 2 points of bleed damage. Bleed caused from an infernal wound is particularly difficult to stanch—a DC 17 Heal check stops the damage, and any attempt to heal a creature suffering from an infernal wound must succeed on a DC 16 caster level check or the spell does not function. Success indicates the healing works normally and stops all bleed effects on the victim. The infernal wounds caused by a bearded devil are a supernatural ability of the devil, not of the weapon.[/sblock]</p></blockquote><p></p>
[QUOTE="Scotley, post: 6953005, member: 11520"] Zane grits his teeth and cuts into a devil. The creatures are not happy about the wounds or the good magic flooding their normally evil domain. With grunts and curses in their infernal language the strike out with the glaives. Despite some impressive looking wielding of pole-arms only Zane and Raul are hit (for 11, and 8 respectively see note on infernal wounds). Blood flows freely from the cuts. OOC: Actions for all please. [sblock=Infernal Wounds]nfernal Wound (Su) The damage a bearded devil deals with its glaive inflicts persistent wounds that cause 2 points of bleed damage. Bleed caused from an infernal wound is particularly difficult to stanch—a DC 17 Heal check stops the damage, and any attempt to heal a creature suffering from an infernal wound must succeed on a DC 16 caster level check or the spell does not function. Success indicates the healing works normally and stops all bleed effects on the victim. The infernal wounds caused by a bearded devil are a supernatural ability of the devil, not of the weapon.[/sblock] [/QUOTE]
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Scotley's and Leif's Constables of the 14th Ward - Main Action Thread [3.5E D&D] [IC 04]
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