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Scott Thorne, a retailer, comments on recent events
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<blockquote data-quote="TheFindus" data-source="post: 5444337" data-attributes="member: 75791"><p>WotC will most certainly get more subscribers from the group of people who want to play 4E. I can only judge by scanning the WotC forums, but I find that there are a lot of people who expect to play with a virtual tabletop, to have a proper character visualizer and other functioning digital tools. And I guess (all of what we are doing here is mostly guesswork anyway, in my opinion) that those people will go back to DDi subscriptions.</p><p> </p><p>What I do not think will happen is that DDi will offer any services for the old versions of DnD. This is like asking Mercedes to still manufacture spare parts for an old 280E (built in the late 70s to mid 80s). To take your example: if you are Coke, you will not sell Pepsi. WotC is Coke. Paizo is not Pepsi.</p><p>No, WotC will focus on the latest version of the game. This is even more true for 3.x, which WotC will never support again. Because if they did, they would also support Paizo, which is the competition.</p><p> </p><p>However, what I could see WotC doing, is to reproduce old adventures from the old days but as a 4E version. Then again, what is the appeal of playing old DnD adventures? I have never understood that. But this is a matter of taste, which cannot be argued over. But I doubt that there is a lot of money in that. Again, my guess is just as good as anyboy elses here.</p><p> </p><p>I really do not see any way of getting people who do not like the rules of 4E to play 4E. After all, if you do not like Harnmaster, you will not play it.</p><p>This is especially true for older players. But WotC can try to win new, young players who will stick with the game as have I for 30 years. But - and here I think that the design of the Essentials line is flawed - you cannot achieve this by catering to the older people taste. Old Deities and Demigods design on the website? A "Red Box" with a red dragon on it? WTF? This is old school. And not in a good way. It solely caters to the old folks. And it contradicts the design paradigm of 4E, which is streamlined, power-card, miniature oriented and action focussed, very easy on the DM. People want Penny Arcade/Wil Wheaton type of play. That is 4E. </p><p>Make books with lots of fluff that can be used by DMs and players alike. Offer crunch in digital form. Including adventures.</p><p> </p><p>I would guess that they should produce more in that direction.</p></blockquote><p></p>
[QUOTE="TheFindus, post: 5444337, member: 75791"] WotC will most certainly get more subscribers from the group of people who want to play 4E. I can only judge by scanning the WotC forums, but I find that there are a lot of people who expect to play with a virtual tabletop, to have a proper character visualizer and other functioning digital tools. And I guess (all of what we are doing here is mostly guesswork anyway, in my opinion) that those people will go back to DDi subscriptions. What I do not think will happen is that DDi will offer any services for the old versions of DnD. This is like asking Mercedes to still manufacture spare parts for an old 280E (built in the late 70s to mid 80s). To take your example: if you are Coke, you will not sell Pepsi. WotC is Coke. Paizo is not Pepsi. No, WotC will focus on the latest version of the game. This is even more true for 3.x, which WotC will never support again. Because if they did, they would also support Paizo, which is the competition. However, what I could see WotC doing, is to reproduce old adventures from the old days but as a 4E version. Then again, what is the appeal of playing old DnD adventures? I have never understood that. But this is a matter of taste, which cannot be argued over. But I doubt that there is a lot of money in that. Again, my guess is just as good as anyboy elses here. I really do not see any way of getting people who do not like the rules of 4E to play 4E. After all, if you do not like Harnmaster, you will not play it. This is especially true for older players. But WotC can try to win new, young players who will stick with the game as have I for 30 years. But - and here I think that the design of the Essentials line is flawed - you cannot achieve this by catering to the older people taste. Old Deities and Demigods design on the website? A "Red Box" with a red dragon on it? WTF? This is old school. And not in a good way. It solely caters to the old folks. And it contradicts the design paradigm of 4E, which is streamlined, power-card, miniature oriented and action focussed, very easy on the DM. People want Penny Arcade/Wil Wheaton type of play. That is 4E. Make books with lots of fluff that can be used by DMs and players alike. Offer crunch in digital form. Including adventures. I would guess that they should produce more in that direction. [/QUOTE]
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