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Scott Thorne, a retailer, comments on recent events
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<blockquote data-quote="TheFindus" data-source="post: 5451074" data-attributes="member: 75791"><p>I do not think this is true. One of the sections in the GSL that makes it awfully painful for publishers to use it is section 10. WotC has to right to terminate the liscense and end all publications of 4E content by 3rd party publishers with just a notice. It is very hard to plan a business based on that.</p><p>So, while they went way too far with the OGL, WotC was too strict with the GSL when it comes to the planning period of a new edition. That takes up 2 years at least and you could form a liscense around that fact. For example, you pay a liscense fee to be able to use the IP for 2 years. Just like a antivirus-software, just with a 2 year timespan. And two years is planable, if you ask me.</p><p> </p><p>But to say that the only versions of enabling 3rd party publishers to effectively produce material were the OGL on the one hand or the GSL on the other is flawed in my opinion. </p><p>You can regulate a lot of stuff with contracts that are good for all parties involved. WotC just did not and that was a major mistake.</p><p> </p><p>And this is not a matter of speculation. We can clearly see what the effect of the OGL is for WotC: They gave their IP away!</p><p>And it is easy to see the reason behind the success of the 3rd edition: WotC created a great ruleset. People loved the rules! They like them still! They just do not call it 3.x anymore. It is called Pathfinder. All thanks to the OGL.</p></blockquote><p></p>
[QUOTE="TheFindus, post: 5451074, member: 75791"] I do not think this is true. One of the sections in the GSL that makes it awfully painful for publishers to use it is section 10. WotC has to right to terminate the liscense and end all publications of 4E content by 3rd party publishers with just a notice. It is very hard to plan a business based on that. So, while they went way too far with the OGL, WotC was too strict with the GSL when it comes to the planning period of a new edition. That takes up 2 years at least and you could form a liscense around that fact. For example, you pay a liscense fee to be able to use the IP for 2 years. Just like a antivirus-software, just with a 2 year timespan. And two years is planable, if you ask me. But to say that the only versions of enabling 3rd party publishers to effectively produce material were the OGL on the one hand or the GSL on the other is flawed in my opinion. You can regulate a lot of stuff with contracts that are good for all parties involved. WotC just did not and that was a major mistake. And this is not a matter of speculation. We can clearly see what the effect of the OGL is for WotC: They gave their IP away! And it is easy to see the reason behind the success of the 3rd edition: WotC created a great ruleset. People loved the rules! They like them still! They just do not call it 3.x anymore. It is called Pathfinder. All thanks to the OGL. [/QUOTE]
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