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Scott Thorne, a retailer, comments on recent events
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<blockquote data-quote="TheFindus" data-source="post: 5453482" data-attributes="member: 75791"><p>If only the world was black and white like that.</p><p></p><p>But, as we all know, there are many more very relevant reasons why people play DnD. </p><p></p><p>One, there are people who spent a lot of money on 3.x and are unwilling to pay more on 4E, because they know they have the full system support (adventures and supplements) from Paizo.</p><p>So, no OGL, no system support. no Paizo-DnD.</p><p></p><p>Second, there are people who like to play DnD for the kind of fantasy it provides. You know, mind flayers and beholders and drow instead of skaven and warpstone and chaos warriors. Paizo creates products with this kind of fantasy because of the OGL. No OGL, no Paizo DnD, only WotC-DnD.</p><p></p><p>Third, there are people who like to play with the people they know regardless of the system. Provided there is enough stuff to play. Sure, there was a lot of stuff under 3.x. But eventually, old stuff gets, well, old. But if Paizo can continue to produce DnD-stuff.... you know what I am trying to say.</p><p></p><p>Fourth, and that is very specific for the german market, a lot of people want german rules. There were a lot of german WotC books under 3.x. Paizo can build around that, produce adventures, translate them into german, and voila! All because of the OGL and what WotC did with 3.x. No OGL, no Paizo-DnD, etc., etc.</p><p></p><p>But I see that we disagree on all that. You think the OGL was a splendid idea for WotC. Without the OGL, 3rd edition would not have been as successful. WotC should have done the same with 4E and there would have been less problems. </p><p></p><p>I am saying that WotC should not have done the OGL. They should have allowed other companies to use the rules under an easy access liscense for a cost. That would have been revolutionary for the biggest RPG company back then and people would have liked that, too. People played 3rd edition because they were ready for the new, more streamlined version and would have played it anyways. Giving away the IP was a major mistake, a bad management decision. I think that Mr. Dancey was incorrect back then and his decision is one of the reasons why he can now claim that "DnD is in a death spiral".</p><p>Without the OGL, WotC would not have to face the competition it is facing now with Paizo. </p><p>WotC would still have sucked at publishing 4E stuff as it does today. But 4E is not bad and, most importantly, there would not have been another heavily supported version of DnD out there. Which makes a huge difference.</p><p></p><p>We disagree here. And that is ok.</p></blockquote><p></p>
[QUOTE="TheFindus, post: 5453482, member: 75791"] If only the world was black and white like that. But, as we all know, there are many more very relevant reasons why people play DnD. One, there are people who spent a lot of money on 3.x and are unwilling to pay more on 4E, because they know they have the full system support (adventures and supplements) from Paizo. So, no OGL, no system support. no Paizo-DnD. Second, there are people who like to play DnD for the kind of fantasy it provides. You know, mind flayers and beholders and drow instead of skaven and warpstone and chaos warriors. Paizo creates products with this kind of fantasy because of the OGL. No OGL, no Paizo DnD, only WotC-DnD. Third, there are people who like to play with the people they know regardless of the system. Provided there is enough stuff to play. Sure, there was a lot of stuff under 3.x. But eventually, old stuff gets, well, old. But if Paizo can continue to produce DnD-stuff.... you know what I am trying to say. Fourth, and that is very specific for the german market, a lot of people want german rules. There were a lot of german WotC books under 3.x. Paizo can build around that, produce adventures, translate them into german, and voila! All because of the OGL and what WotC did with 3.x. No OGL, no Paizo-DnD, etc., etc. But I see that we disagree on all that. You think the OGL was a splendid idea for WotC. Without the OGL, 3rd edition would not have been as successful. WotC should have done the same with 4E and there would have been less problems. I am saying that WotC should not have done the OGL. They should have allowed other companies to use the rules under an easy access liscense for a cost. That would have been revolutionary for the biggest RPG company back then and people would have liked that, too. People played 3rd edition because they were ready for the new, more streamlined version and would have played it anyways. Giving away the IP was a major mistake, a bad management decision. I think that Mr. Dancey was incorrect back then and his decision is one of the reasons why he can now claim that "DnD is in a death spiral". Without the OGL, WotC would not have to face the competition it is facing now with Paizo. WotC would still have sucked at publishing 4E stuff as it does today. But 4E is not bad and, most importantly, there would not have been another heavily supported version of DnD out there. Which makes a huge difference. We disagree here. And that is ok. [/QUOTE]
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