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Scourge of the Howling Horde [SPOILERS]
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<blockquote data-quote="Ryltar" data-source="post: 3167235" data-attributes="member: 19393"><p>While okay for a low-level adventure with enemies' hp ranging from the single digits into the low 20s, the checkbox system is okay. But, honestly, what's supposed to happen at mid to high levels? Do they honestly expect that a DM will check 32 single squares because a hit dealt that much damage? I hope that this is a single experiment not repeated in further adventures, but because I don't own Ravenloft, I can't really comment. Any takers?</p><p></p><p>Take a look at the "returning" dragon on the next to last page. To run this one with a check-box system would already be bothersome to the extreme.</p><p></p><p>The rest of the adventure is really, really good, only the flavor text is sometimes a little too much in the "You see two men. They are not running. They are walking. They are not laughing." department.</p></blockquote><p></p>
[QUOTE="Ryltar, post: 3167235, member: 19393"] While okay for a low-level adventure with enemies' hp ranging from the single digits into the low 20s, the checkbox system is okay. But, honestly, what's supposed to happen at mid to high levels? Do they honestly expect that a DM will check 32 single squares because a hit dealt that much damage? I hope that this is a single experiment not repeated in further adventures, but because I don't own Ravenloft, I can't really comment. Any takers? Take a look at the "returning" dragon on the next to last page. To run this one with a check-box system would already be bothersome to the extreme. The rest of the adventure is really, really good, only the flavor text is sometimes a little too much in the "You see two men. They are not running. They are walking. They are not laughing." department. [/QUOTE]
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Scourge of the Howling Horde [SPOILERS]
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