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General Tabletop Discussion
Character Builds & Optimization
Scout-Dervish, Spike Chain optimization
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4480698" data-attributes="member: 35909"><p>First, magic items: Mobility is worth a +1 market price modifier, gives the feat of the same name, light armor only, MIC. Makes the Spring Attack feat tree much less painful to get. Also from that book, there are skirmisher boots/sandals/I forget. Some kind of footwear for scouts. Gives some nice bonuses, and is very cheap. Other good footwear is the boots of sidestepping. 3/day extra 5 ft step as a swift action, so you could double 5 ft step + full attack.</p><p></p><p>1. Not sure of too many helpful classes. Ranger makes TWF easier and opens up some useful spells from Spell Compendium. Fighter gives feats. Warblade from Tome of Battle might be good for a small dip. The tiger claw discipline adds some options for two weapon attacks, and if you can afford the feats for Stormguard Warrior (Iron Heart tactical feat, requires Ironheart Aura feat), you can do some VERY nasty combos. One of the tactics lets you make touch attacks for no damage and in return do +5 damage on every attack next round for each touch you make. You can see the abuse there, I'm sure...</p><p></p><p>2. Dual scimitars is certainly the optimized approach. Is that all that matters for you, though?</p><p></p><p>3. Umm...wouldn't it be simply EWM if using spiked chain, Tempest if using dual scimitars? Am I missing something?</p><p></p><p>4. There are spells to help, but that would be relying on another party member. My favorite combo is 5 ranks in heal + healing lorecall (level 2, 10 min/level, SpC) + ANY cure spell, even cure minor wounds. Healing lorecall lets someone w/ 5+ heal ranks remove one condition from a list (fatigue is one of them) with any healing spell. If you have a nice DM and can get UMD +19, you can ask him to let you use a wand of healing lorecall, and count as the caster such that you can simply take 5 ranks and then wand of cure minor your way to perfect status.</p><p></p><p>One other option is from the DMG, the Horizon Walker <a href="http://www.d20srd.org/srd/prestigeClasses/horizonWalker.htm" target="_blank">Horizon Walker :: d20srd.org</a></p><p>One of the Terrain Masteries, Desert, makes you immune to fatigue. Only a one level dip needed. The requirements are a bit rough, though.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4480698, member: 35909"] First, magic items: Mobility is worth a +1 market price modifier, gives the feat of the same name, light armor only, MIC. Makes the Spring Attack feat tree much less painful to get. Also from that book, there are skirmisher boots/sandals/I forget. Some kind of footwear for scouts. Gives some nice bonuses, and is very cheap. Other good footwear is the boots of sidestepping. 3/day extra 5 ft step as a swift action, so you could double 5 ft step + full attack. 1. Not sure of too many helpful classes. Ranger makes TWF easier and opens up some useful spells from Spell Compendium. Fighter gives feats. Warblade from Tome of Battle might be good for a small dip. The tiger claw discipline adds some options for two weapon attacks, and if you can afford the feats for Stormguard Warrior (Iron Heart tactical feat, requires Ironheart Aura feat), you can do some VERY nasty combos. One of the tactics lets you make touch attacks for no damage and in return do +5 damage on every attack next round for each touch you make. You can see the abuse there, I'm sure... 2. Dual scimitars is certainly the optimized approach. Is that all that matters for you, though? 3. Umm...wouldn't it be simply EWM if using spiked chain, Tempest if using dual scimitars? Am I missing something? 4. There are spells to help, but that would be relying on another party member. My favorite combo is 5 ranks in heal + healing lorecall (level 2, 10 min/level, SpC) + ANY cure spell, even cure minor wounds. Healing lorecall lets someone w/ 5+ heal ranks remove one condition from a list (fatigue is one of them) with any healing spell. If you have a nice DM and can get UMD +19, you can ask him to let you use a wand of healing lorecall, and count as the caster such that you can simply take 5 ranks and then wand of cure minor your way to perfect status. One other option is from the DMG, the Horizon Walker [url=http://www.d20srd.org/srd/prestigeClasses/horizonWalker.htm]Horizon Walker :: d20srd.org[/url] One of the Terrain Masteries, Desert, makes you immune to fatigue. Only a one level dip needed. The requirements are a bit rough, though. [/QUOTE]
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