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General Tabletop Discussion
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Scout: Dual Weapon Attack & Power Strike interaction
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<blockquote data-quote="BobTheNob" data-source="post: 5465175" data-attributes="member: 82425"><p>This whole issue is a real bugbear of mine (meaning something that irritates me...not the big goblin).</p><p></p><p>Point 1 : Every striker has a "damage component". Its what primarily defines them a striker. Rogues/Theives get surprise attack, rangers (PHB) get quarry, Slayers/Hexblades/Sorcerors get secondary stat...the list goes on. The Scouts "Damage Component" is his Dual weapon attack</p><p></p><p>Point 2 : Every striker has encounter powers. There is a great variance between pre-essentials and essentials, but they all get something called an encounter power, which is a "cut above" the at-will</p><p></p><p>Point 3 : The "Striker Damage Component" from point 1 and the "Encounter power" from point 2 can always be put together in a single standard action (or other) attack....<strong>except if you are a scout!!!</strong></p><p></p><p>The scout has a rule quick where he cant combine his damage component with encountee power. While RAW endorses this, it is a real kick in the pants for a class that (IMHO) is already struggling for viability.</p><p>1. The striker component (Dual attack) is (IMHO) kinda naf if you dont invest heavily into increasing base damage (meaning you have to put your feats into it to get decent damage out, something the other essentials classes are not obligated to do)</p><p>2. The scout is the only essentials striker with no way of applying his damage component to a ranged attack (yet is a ranger...the one choice I thought they would have built it into)</p><p>3. They cant stack damage component with encounter power.</p><p></p><p>I dont know about the rest of you DM's out there, but I would have no problem what-so-ever with allowing a Scout to use Power Strike and Dual weapon attack together. The class needs something lest it be the class no-one will ever play.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5465175, member: 82425"] This whole issue is a real bugbear of mine (meaning something that irritates me...not the big goblin). Point 1 : Every striker has a "damage component". Its what primarily defines them a striker. Rogues/Theives get surprise attack, rangers (PHB) get quarry, Slayers/Hexblades/Sorcerors get secondary stat...the list goes on. The Scouts "Damage Component" is his Dual weapon attack Point 2 : Every striker has encounter powers. There is a great variance between pre-essentials and essentials, but they all get something called an encounter power, which is a "cut above" the at-will Point 3 : The "Striker Damage Component" from point 1 and the "Encounter power" from point 2 can always be put together in a single standard action (or other) attack....[B]except if you are a scout!!![/B] The scout has a rule quick where he cant combine his damage component with encountee power. While RAW endorses this, it is a real kick in the pants for a class that (IMHO) is already struggling for viability. 1. The striker component (Dual attack) is (IMHO) kinda naf if you dont invest heavily into increasing base damage (meaning you have to put your feats into it to get decent damage out, something the other essentials classes are not obligated to do) 2. The scout is the only essentials striker with no way of applying his damage component to a ranged attack (yet is a ranger...the one choice I thought they would have built it into) 3. They cant stack damage component with encounter power. I dont know about the rest of you DM's out there, but I would have no problem what-so-ever with allowing a Scout to use Power Strike and Dual weapon attack together. The class needs something lest it be the class no-one will ever play. [/QUOTE]
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Scout: Dual Weapon Attack & Power Strike interaction
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