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Scout Skirmish ability and AoO?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2140401" data-attributes="member: 23094"><p>They haven't really, though. What they have done is add new *actions* which fit within the existing action types (and, by the by, added a couple new action types as well). The hierarchy looks like this:</p><p></p><ol> <li data-xf-list-type="ol">Standard Action<ul> <li data-xf-list-type="ul">Attack (melee)</li> <li data-xf-list-type="ul">Attack (ranged)</li> <li data-xf-list-type="ul">Attack (unarmed)</li> <li data-xf-list-type="ul">Activate a magic item other than a potion or oil</li> <li data-xf-list-type="ul">Aid another</li> <li data-xf-list-type="ul">Bull rush</li> <li data-xf-list-type="ul">Cast a spell (1 standard action casting time)</li> <li data-xf-list-type="ul">Concentrate to maintain an active spell</li> <li data-xf-list-type="ul">Dismiss a spell</li> <li data-xf-list-type="ul">Draw a hidden weapon (see Sleight of Hand skill)</li> <li data-xf-list-type="ul">Drink a potion or apply an oil</li> <li data-xf-list-type="ul">Escape a grapple</li> <li data-xf-list-type="ul">Feint</li> <li data-xf-list-type="ul">Light a torch with a tindertwig</li> <li data-xf-list-type="ul">Lower spell resistance</li> <li data-xf-list-type="ul">Make a dying friend stable (see Heal skill)</li> <li data-xf-list-type="ul">Overrun</li> <li data-xf-list-type="ul">Read a scroll</li> <li data-xf-list-type="ul">Ready (triggers a standard action)</li> <li data-xf-list-type="ul">Sunder a weapon (attack)</li> <li data-xf-list-type="ul">Sunder an object (attack)</li> <li data-xf-list-type="ul">Total defense</li> <li data-xf-list-type="ul">Turn or rebuke undead</li> <li data-xf-list-type="ul">Use extraordinary ability</li> <li data-xf-list-type="ul">Use skill that takes 1 action</li> <li data-xf-list-type="ul">Use spell-like ability</li> <li data-xf-list-type="ul">Use supernatural ability</li> <li data-xf-list-type="ul"><strong>Manyshot</strong></li> </ul></li> <li data-xf-list-type="ol">Move Action<ul> <li data-xf-list-type="ul">Move</li> <li data-xf-list-type="ul">Control a frightened mount</li> <li data-xf-list-type="ul">Direct or redirect an active spell</li> <li data-xf-list-type="ul">Draw a weapon</li> <li data-xf-list-type="ul"><strong>Feint with Improved Feint</strong></li> <li data-xf-list-type="ul">Load a hand crossbow or light crossbow</li> <li data-xf-list-type="ul">Open or close a door</li> <li data-xf-list-type="ul">Mount a horse or dismount</li> <li data-xf-list-type="ul">Move a heavy object</li> <li data-xf-list-type="ul">Pick up an item</li> <li data-xf-list-type="ul">Sheathe a weapon</li> <li data-xf-list-type="ul">Stand up from prone</li> <li data-xf-list-type="ul">Ready or loose a shield4</li> <li data-xf-list-type="ul">Retrieve a stored item</li> </ul></li> <li data-xf-list-type="ol">Full-round Action<ul> <li data-xf-list-type="ul">Charge</li> <li data-xf-list-type="ul">Deliver coup de grace</li> <li data-xf-list-type="ul">Escape from a net</li> <li data-xf-list-type="ul">Extinguish flames</li> <li data-xf-list-type="ul">Full attack</li> <li data-xf-list-type="ul">Light a torch</li> <li data-xf-list-type="ul">Load a heavy or repeating crossbow</li> <li data-xf-list-type="ul">Lock or unlock weapon in locked gauntlet</li> <li data-xf-list-type="ul">Prepare to throw splash weapon</li> <li data-xf-list-type="ul">Run</li> <li data-xf-list-type="ul">Use skill that takes 1 round</li> <li data-xf-list-type="ul">Use touch spell on up to six friends</li> <li data-xf-list-type="ul">Withdraw5</li> </ul></li> <li data-xf-list-type="ol">Free Action<ul> <li data-xf-list-type="ul">Cease concentration on a spell</li> <li data-xf-list-type="ul">Drop an item</li> <li data-xf-list-type="ul">Drop to the floor</li> <li data-xf-list-type="ul">Prepare spell components to cast a spell6</li> <li data-xf-list-type="ul">Speak</li> <li data-xf-list-type="ul"><strong>Stand from prone with a DC 35 Tumble check</strong></li> <li data-xf-list-type="ul"><strong>Reload a light crossbow with Rapid Reload</strong></li> </ul></li> <li data-xf-list-type="ol">Swift Action<ul> <li data-xf-list-type="ul">Cast a quickened spell</li> <li data-xf-list-type="ul">Cast any spell with a casting time of Swift Action</li> </ul></li> <li data-xf-list-type="ol">Immediate Action<ul> <li data-xf-list-type="ul">Cast Featherfall</li> <li data-xf-list-type="ul">Cast any sp[ell with a casting time of Immediate Action</li> </ul></li> </ol><p></p><p>Manyshot is its own standard action. Shot on the Run works with the Attack action, which is also a standard action.</p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2140401, member: 23094"] They haven't really, though. What they have done is add new *actions* which fit within the existing action types (and, by the by, added a couple new action types as well). The hierarchy looks like this: [list=1] [*]Standard Action [list=a] [*]Attack (melee) [*]Attack (ranged) [*]Attack (unarmed) [*]Activate a magic item other than a potion or oil [*]Aid another [*]Bull rush [*]Cast a spell (1 standard action casting time) [*]Concentrate to maintain an active spell [*]Dismiss a spell [*]Draw a hidden weapon (see Sleight of Hand skill) [*]Drink a potion or apply an oil [*]Escape a grapple [*]Feint [*]Light a torch with a tindertwig [*]Lower spell resistance [*]Make a dying friend stable (see Heal skill) [*]Overrun [*]Read a scroll [*]Ready (triggers a standard action) [*]Sunder a weapon (attack) [*]Sunder an object (attack) [*]Total defense [*]Turn or rebuke undead [*]Use extraordinary ability [*]Use skill that takes 1 action [*]Use spell-like ability [*]Use supernatural ability [*][b]Manyshot[/b] [/list] [*]Move Action [list=a] [*]Move [*]Control a frightened mount [*]Direct or redirect an active spell [*]Draw a weapon [*][b]Feint with Improved Feint[/b] [*]Load a hand crossbow or light crossbow [*]Open or close a door [*]Mount a horse or dismount [*]Move a heavy object [*]Pick up an item [*]Sheathe a weapon [*]Stand up from prone [*]Ready or loose a shield4 [*]Retrieve a stored item[/list] [*]Full-round Action [list=a] [*]Charge [*]Deliver coup de grace [*]Escape from a net [*]Extinguish flames [*]Full attack [*]Light a torch [*]Load a heavy or repeating crossbow [*]Lock or unlock weapon in locked gauntlet [*]Prepare to throw splash weapon [*]Run [*]Use skill that takes 1 round [*]Use touch spell on up to six friends [*]Withdraw5[/list] [*]Free Action [list=a] [*]Cease concentration on a spell [*]Drop an item [*]Drop to the floor [*]Prepare spell components to cast a spell6 [*]Speak [*][b]Stand from prone with a DC 35 Tumble check[/b] [*][b]Reload a light crossbow with Rapid Reload[/b][/list] [*]Swift Action [list=a] [*]Cast a quickened spell [*]Cast any spell with a casting time of Swift Action [/list] [*]Immediate Action [list=a] [*]Cast Featherfall [*]Cast any sp[ell with a casting time of Immediate Action[/list] [/list] Manyshot is its own standard action. Shot on the Run works with the Attack action, which is also a standard action. [/QUOTE]
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