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General Tabletop Discussion
*Pathfinder & Starfinder
Scout Skirmish Ability Question
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<blockquote data-quote="Eman Resu" data-source="post: 5415430" data-attributes="member: 100340"><p>but the class as written is intended for skirmish to apply to only 1 attack</p><p>as written the Scout runs up to an enemy attacks and then stands there until next melee round where he can attack again without skirmish damage or run away possibly getting AoO.</p><p> </p><p>Is it just me or does this class seem to not be thought out. I like the premise but they need to add in a shot on the run or run by attack, class feature. As is the Scout is left standing next to opponents after attacking unless he buys feats to offset the classes shortcummins such as , shot on the run, spring attack, then bounding assault, or mounted ride by attack.</p><p> </p><p>Ambiguity seems to be the lay of the land. Try to explain by RAW what happens to a Doppelgangers belongings while changing form.</p></blockquote><p></p>
[QUOTE="Eman Resu, post: 5415430, member: 100340"] but the class as written is intended for skirmish to apply to only 1 attack as written the Scout runs up to an enemy attacks and then stands there until next melee round where he can attack again without skirmish damage or run away possibly getting AoO. Is it just me or does this class seem to not be thought out. I like the premise but they need to add in a shot on the run or run by attack, class feature. As is the Scout is left standing next to opponents after attacking unless he buys feats to offset the classes shortcummins such as , shot on the run, spring attack, then bounding assault, or mounted ride by attack. Ambiguity seems to be the lay of the land. Try to explain by RAW what happens to a Doppelgangers belongings while changing form. [/QUOTE]
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Scout Skirmish Ability Question
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