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Scry and Teleport?
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<blockquote data-quote="Kemrain" data-source="post: 2081308" data-attributes="member: 12153"><p>In the game I'm currently playing in, we're running into an interesting quandry. I want an important NPC, a mage, to teleport some money to my character in the field. My character is more than 100 miles away, which means they'd need a Move Space 11/ Gen 0 to teleport anywhere on the plane. But wait! We can Scry!</p><p></p><p>Let's say that the NPC in question has 5 ranks in Scry. My character and this NPC are very familiar with eachother, knowing eachother in the biblical sense, in fact. The GM decided it will take 3MP to scry on my character, based on this familiarity.</p><p>As for special connections, the NPC is in my character's home, and has access to all her personal objects, and could probably get some hair from her bed or a brush or something. The GM looks at the chart and assigns a +6 bonus to the Scry check based on the caster's Special Connection ot the Target. With 5 ranks in Scry and a 20 Wisdom, this NPC gets a +10 bonus to Scry checks, and a total of +16 to this particular spell.</p><p></p><p>Now, we want a Move Space rider spell on top of the Scry. The Scry list doesn't come out and say that casting upon the area in which the caster is scrying upon counts as a Range of Touch, but looking at the examples, especially Ambush of the Coward, it seems that this is the case. </p><p></p><p>Now, here's the part where we've become confused. Since the range of the spell is zero, do we need to spend 11 MP to teleport anywhere on the same plane, or can we simply spend 1 MP to move the money 10 feet?</p><p></p><p>This makes the difference between it being a Scry 3/Move Space 1/Gen 0 and a Move Space 11/Gen 0. The NPC in question is 9th level, which means 11 MP spells are out of her ability to cast.</p><p></p><p>Anyone care to explain this to me?</p><p></p><p>- Kemrain the "Scrambled."</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2081308, member: 12153"] In the game I'm currently playing in, we're running into an interesting quandry. I want an important NPC, a mage, to teleport some money to my character in the field. My character is more than 100 miles away, which means they'd need a Move Space 11/ Gen 0 to teleport anywhere on the plane. But wait! We can Scry! Let's say that the NPC in question has 5 ranks in Scry. My character and this NPC are very familiar with eachother, knowing eachother in the biblical sense, in fact. The GM decided it will take 3MP to scry on my character, based on this familiarity. As for special connections, the NPC is in my character's home, and has access to all her personal objects, and could probably get some hair from her bed or a brush or something. The GM looks at the chart and assigns a +6 bonus to the Scry check based on the caster's Special Connection ot the Target. With 5 ranks in Scry and a 20 Wisdom, this NPC gets a +10 bonus to Scry checks, and a total of +16 to this particular spell. Now, we want a Move Space rider spell on top of the Scry. The Scry list doesn't come out and say that casting upon the area in which the caster is scrying upon counts as a Range of Touch, but looking at the examples, especially Ambush of the Coward, it seems that this is the case. Now, here's the part where we've become confused. Since the range of the spell is zero, do we need to spend 11 MP to teleport anywhere on the same plane, or can we simply spend 1 MP to move the money 10 feet? This makes the difference between it being a Scry 3/Move Space 1/Gen 0 and a Move Space 11/Gen 0. The NPC in question is 9th level, which means 11 MP spells are out of her ability to cast. Anyone care to explain this to me? - Kemrain the "Scrambled." [/QUOTE]
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