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*Pathfinder & Starfinder
scrying someone who may be dead
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<blockquote data-quote="AuraSeer" data-source="post: 2317850" data-attributes="member: 1331"><p>Nail, by the rules the caster gets no special information when he's picked an invalid target. I agree that would be reasonable, but nothing in the RAW says it works that way. </p><p></p><p>Come to think of it, there are even more possible results than I had thought of:</p><p></p><ol> <li data-xf-list-type="ol">The spell is successful</li> <li data-xf-list-type="ol">The victim makes his saving throw</li> <li data-xf-list-type="ol">The victim's SR resists the spell</li> <li data-xf-list-type="ol">The victim is immune due to <em>mind blank</em> or a similar effect</li> <li data-xf-list-type="ol">The victim is in an <em>antimagic field</em> or some other non-scryable area</li> <li data-xf-list-type="ol">The spell fizzles because the victim is not a valid target (and is possibly dead)</li> </ol><p>Only the first result will give the caster any information on what happened. He knows the spell worked because he can see the scried vision. For a targeted spell, rthe caster will also be aware when a successful save happens. But if a spell fails for any other reason, the caster doesn't necessarily know why. (Skip's article doesn't change this-- AFAICT it just repeats the rules already in the book.)</p><p></p><p>I think I need to retract my earlier suggestion. <em>Nightmare</em> is only a useful tool here if the victim has no SR, and lacks access to protections like <em>antimagic field</em> or <em>mind blank</em>. Outside those limitations, it's hardly better than just casting <em>scrying</em> again.</p><p></p><p>A better solution would be to use <em>commune</em> or <em>contact other plane</em> to ask whether the victim is still alive. Those will still fizzle if the victim is alive and has <em>mind blank</em> running, but if that's the case you won't find any information about him no matter what you to.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 2317850, member: 1331"] Nail, by the rules the caster gets no special information when he's picked an invalid target. I agree that would be reasonable, but nothing in the RAW says it works that way. Come to think of it, there are even more possible results than I had thought of: [list=1] [*]The spell is successful [*]The victim makes his saving throw [*]The victim's SR resists the spell [*]The victim is immune due to [i]mind blank[/i] or a similar effect [*]The victim is in an [i]antimagic field[/i] or some other non-scryable area [*]The spell fizzles because the victim is not a valid target (and is possibly dead) [/list]Only the first result will give the caster any information on what happened. He knows the spell worked because he can see the scried vision. For a targeted spell, rthe caster will also be aware when a successful save happens. But if a spell fails for any other reason, the caster doesn't necessarily know why. (Skip's article doesn't change this-- AFAICT it just repeats the rules already in the book.) I think I need to retract my earlier suggestion. [i]Nightmare[/i] is only a useful tool here if the victim has no SR, and lacks access to protections like [i]antimagic field[/i] or [i]mind blank[/i]. Outside those limitations, it's hardly better than just casting [i]scrying[/i] again. A better solution would be to use [i]commune[/i] or [i]contact other plane[/i] to ask whether the victim is still alive. Those will still fizzle if the victim is alive and has [i]mind blank[/i] running, but if that's the case you won't find any information about him no matter what you to. [/QUOTE]
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scrying someone who may be dead
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