Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
SCs: Tailored to the party?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Camelot" data-source="post: 4967995" data-attributes="member: 82617"><p>I agree with Dracosuave, and would like to go a bit further.</p><p> </p><p>"Tailoring the skill challenge to the PCs" does not mean letting them use skills that they are good at when the use of those skills does not make sense. Instead, think of it as the way the PCs overcome the problem. If you want them to discover information, you may think the most obvious way would be to ask around on the streets, using Bluff, Diplomacy, Insight, Intimidate, and Streetwise. However, when you look at your PCs and they have good Arcana, History, Nature, and Religion, then instead you could design a skill challenge that allows them to find this information by researching with those skills. You don't do this because you want to make it easy for the PCs; you do this because that is how the PCs would approach the problem with the strengths they have.</p><p> </p><p>Of course, to make it more interesting, you should first confront the players with problems that are difficult for them to overcome. Not until they think they have used their last chance do you reveal the possibility of using their strengths to aid them. This makes their victory much more enjoyable. In addition, if they manage to overcome a challenge they were not tailered to succeed in, they will feel proud of their achievement and you won't have to pull out the challenge you made tailored to their strengths. It's a win-win situation!</p><p> </p><p>Good luck with your game.</p></blockquote><p></p>
[QUOTE="Camelot, post: 4967995, member: 82617"] I agree with Dracosuave, and would like to go a bit further. "Tailoring the skill challenge to the PCs" does not mean letting them use skills that they are good at when the use of those skills does not make sense. Instead, think of it as the way the PCs overcome the problem. If you want them to discover information, you may think the most obvious way would be to ask around on the streets, using Bluff, Diplomacy, Insight, Intimidate, and Streetwise. However, when you look at your PCs and they have good Arcana, History, Nature, and Religion, then instead you could design a skill challenge that allows them to find this information by researching with those skills. You don't do this because you want to make it easy for the PCs; you do this because that is how the PCs would approach the problem with the strengths they have. Of course, to make it more interesting, you should first confront the players with problems that are difficult for them to overcome. Not until they think they have used their last chance do you reveal the possibility of using their strengths to aid them. This makes their victory much more enjoyable. In addition, if they manage to overcome a challenge they were not tailered to succeed in, they will feel proud of their achievement and you won't have to pull out the challenge you made tailored to their strengths. It's a win-win situation! Good luck with your game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
SCs: Tailored to the party?
Top